simon-budig / shadertoy
A standalone utility for rendering glsl shaders from shadertoy.
☆39Updated 4 years ago
Related projects: ⓘ
- ☆22Updated this week
- Enigma Studio 4 - Turtles All The Way Down Edition☆18Updated 8 years ago
- tiny C library of various graphics utilities and GL demos☆55Updated 5 years ago
- a simple wrapper around libavformat, libavdevice, and libswscale☆37Updated 6 years ago
- Revision 2019 4k procedural graphics competition entry☆94Updated 5 years ago
- Vulkan NanoVG backend☆32Updated 6 years ago
- Fork of the duangle/oui-blendish, with a few fixes☆45Updated 4 years ago
- Offline font tuning/bitmap generation via shaders☆77Updated 4 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆13Updated 4 years ago
- Code for music synth presentation☆30Updated 8 years ago
- (this is not my code. original repository deleted) Blendish is a small collection of drawing functions for NanoVG in a single C header fi…☆23Updated 9 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆39Updated 4 years ago
- Tiny raster font blitting library☆25Updated 6 years ago
- Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ API☆27Updated 4 years ago
- Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)☆31Updated this week
- ☆13Updated this week
- collection of tiny OpenGL demos☆63Updated 11 years ago
- Enigma Studio 3 - Transplant Edition☆38Updated 12 years ago
- ☆31Updated this week
- Various experiments with raytracing and raymarching☆54Updated 2 years ago
- A live GLSL programming environment on windows☆22Updated 5 years ago
- Distance Field Editor (experimental)☆46Updated 3 years ago
- ☆42Updated this week
- using C, no external dependencies☆11Updated 2 years ago
- Emerald☆10Updated 7 years ago
- toy C++ Vulkan library☆49Updated 5 years ago
- A simple MIDI input library that also dovetails into Dear ImGui☆24Updated 4 years ago