tversteeg / castle-gameLinks
2D destructible terrain strategy game
☆92Updated 7 months ago
Alternatives and similar repositories for castle-game
Users that are interested in castle-game are comparing it to the libraries listed below
Sorting:
- Concise recipes for common game dev tasks, for the Bevy game engine☆88Updated 4 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- Demo game using the Amethyst engine☆31Updated 6 years ago
- 🤪 Tweak constant variables live when running a program☆76Updated last year
- A simple 2D space-shooter game that demonstrates how to make a game using Amethyst.☆85Updated 4 years ago
- A cgmath physics library that can be used with Specs☆109Updated 4 years ago
- Easing functions for Rust☆53Updated 6 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- Sci-Fi galaxy simulation with heavy procedural generation focus☆39Updated 2 years ago
- A simple pixel perfect 2D rendering engine☆125Updated 2 years ago
- An example game written in Rust and Piston☆61Updated 6 years ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Updated 4 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- An easy to build and use set of SDL2 bindings.☆62Updated last year
- Shred based event handler☆59Updated 3 years ago
- A Rust binding for the tinyfiledialogs library.☆58Updated 6 months ago
- 🎨 Procedurally generate 2D sprites☆77Updated 2 months ago
- Entry for github game jam 2018. A lemmings runner game hybrid.☆35Updated 6 years ago
- ☆20Updated 5 years ago
- A multiplayer game about exploring an ever-shifting maze☆15Updated 5 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- A 2D puzzle platformer made with the Amethyst game engine.☆25Updated 2 years ago
- A set of data and constructs to use in games.☆87Updated 4 months ago
- 🎼 Realtime procedurally generated sound effects☆56Updated 2 weeks ago
- Procedural macros for working with Vulkan shaders☆42Updated 2 weeks ago
- Useful modules for the ggez Rust game framework.☆64Updated last year
- Rust native game/media development library☆69Updated 3 years ago
- Learning webgpu in rust by making a simple platformer☆60Updated 8 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 2 months ago
- Collection of rust libraries for making cross-platform text UI applications☆79Updated last year