Collection of rust libraries for making cross-platform text UI applications
☆83Mar 1, 2026Updated 3 weeks ago
Alternatives and similar repositories for chargrid
Users that are interested in chargrid are comparing it to the libraries listed below
Sorting:
- ☆15Jul 17, 2025Updated 8 months ago
- A text-based real-time strategy game [WIP]☆17Mar 7, 2023Updated 3 years ago
- A Minimalistic ASCII/Tiled Game Engine☆10Aug 6, 2025Updated 7 months ago
- ascii roguelike library in rust with native and wasm support☆288Oct 12, 2023Updated 2 years ago
- ☆16Aug 21, 2021Updated 4 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆23Dec 10, 2023Updated 2 years ago
- 7-day Roguelike, 2021 (Success)☆26Jun 22, 2021Updated 4 years ago
- The Roguelike Toolkit (RLTK), implemented for Rust.☆1,662Dec 5, 2025Updated 3 months ago
- Common Lisp bindings for bearlibterminal, with a Lispy interface on top.☆18Jan 15, 2020Updated 6 years ago
- Brew(ster) code editor☆19Feb 4, 2020Updated 6 years ago
- A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.☆22Jan 5, 2026Updated 2 months ago
- L5 is a fun, fast, cross-platform, and lightweight implementation of the Processing API in Lua.☆40Updated this week
- 7DRL 2019☆15Jan 7, 2023Updated 3 years ago
- Rust sprite rendering engine☆23Aug 19, 2019Updated 6 years ago
- A Sokoban-esque puzzle game developed in Rust.☆13Feb 28, 2024Updated 2 years ago
- Use emacs to configure xrandr.☆10Oct 12, 2023Updated 2 years ago
- Odin bindings for the raylib gamedev library☆39Sep 6, 2021Updated 4 years ago
- ☆14Nov 12, 2018Updated 7 years ago
- A gui tool written in Dioxus to make it easy to release a workspace of crates to crates.io☆14Feb 22, 2023Updated 3 years ago
- 2D destructible terrain strategy game☆92Nov 24, 2024Updated last year
- A multiplayer game played on the command line and written in Rust.☆21Oct 13, 2020Updated 5 years ago
- 📬 Read RSS/Atom feeds in your favourite, maildir-compatible email client.☆15Dec 16, 2020Updated 5 years ago
- Inner and outer gaps for StumpWM☆11Jul 31, 2017Updated 8 years ago
- Submission for Game Off 2020 - Bullet hell in space☆14Dec 16, 2020Updated 5 years ago
- Just another tactical RPG in dark fantasy setting☆55Jun 2, 2015Updated 10 years ago
- Permanenty moved to Dotrix monorepo☆16Oct 6, 2021Updated 4 years ago
- A game development framework that provides basic tooling and a content authoring workflow☆58Nov 7, 2020Updated 5 years ago
- Bitcoin wallet for AI agents. Stablecoins in, Bitcoin out. Keys in hardware enclaves. Works with OpenClaw, Claude Code, or any agent harn…☆27Mar 7, 2026Updated 2 weeks ago
- Proof of concept for a 2d game, made with Bevy and LDtk☆28Nov 26, 2023Updated 2 years ago
- A 2.5d dwarf fortress inspired game written in Rust☆10Jun 14, 2023Updated 2 years ago
- Haxegon + Puzzlescript = Zeedonk!☆12Jan 31, 2017Updated 9 years ago
- A derive macro to display enums with Druid.☆13Jun 1, 2021Updated 4 years ago
- Herbert Bayer’s title lettering for the first Bauhaus exhibition catalogue cover of 1923☆20Mar 2, 2021Updated 5 years ago
- 2D top down rpg in rust with bevy☆20Oct 18, 2025Updated 5 months ago
- Add zebra lines from stdin to stdout☆15Nov 5, 2020Updated 5 years ago
- A declarative and ergonomic internationalization for Rust using Fluent. Mirror of https://gitlab.archlinux.org/orhun/fluent-i18n☆19Sep 29, 2025Updated 5 months ago
- 🍃 The Leaf SDK — Entity-Component Data on top of synchronized CRDTs☆16Jun 2, 2025Updated 9 months ago
- OS-9/NitrOS-9 library support for CMOC☆11Dec 13, 2020Updated 5 years ago
- Rust bindings for libtcod 1.6.3 (the Doryen library/roguelike toolkit)☆229Jan 30, 2021Updated 5 years ago