lcnr / crow
A simple pixel perfect 2D rendering engine
☆124Updated 2 years ago
Alternatives and similar repositories for crow:
Users that are interested in crow are comparing it to the libraries listed below
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- Crossterm plugin for the bevy game engine☆100Updated 3 years ago
- Minimalist game framework☆101Updated 4 years ago
- Modular and lightweight spritesheet packer 🐑☆90Updated last year
- Useful modules for the ggez Rust game framework.☆64Updated last year
- Math Interoperability Types☆270Updated last year
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 3 weeks ago
- A simple library for animation in Rust☆133Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆299Updated 7 months ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Updated 4 years ago
- Cross-platform audio for Rust☆117Updated 3 weeks ago
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆156Updated last month
- A minimalist and safe ECS library for rust!☆135Updated 3 years ago
- Tweak a Rust value directly in the source code☆185Updated 3 weeks ago
- Conveniently load, cache, and reload external resources☆155Updated last week
- A clean, efficient parser combinator☆124Updated 3 years ago
- A simple 2D space-shooter game that demonstrates how to make a game using Amethyst.☆85Updated 4 years ago
- A Rust crate that implements a frame-rate-independent game loop.☆141Updated 2 months ago
- OS-native file dialogs on Linux, OS X and Windows☆156Updated 2 years ago
- Rust native game/media development library☆68Updated 3 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆78Updated 2 years ago
- Concise recipes for common game dev tasks, for the Bevy game engine☆88Updated 4 years ago
- An easy to build and use set of SDL2 bindings.☆61Updated last year
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆162Updated last month
- Modern mid-level 2D graphics library☆194Updated last year
- 🧪 a micro micro-framework for rust☆206Updated last year
- A software rendering crate that lets you write shaders with Rust☆319Updated 4 months ago
- A cgmath physics library that can be used with Specs☆108Updated 4 years ago