Sci-Fi galaxy simulation with heavy procedural generation focus
☆38Dec 14, 2022Updated 3 years ago
Alternatives and similar repositories for gemini
Users that are interested in gemini are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Home for rls2.0 working group☆13Feb 19, 2019Updated 7 years ago
- Attendance tracking webapp - ReasonML frontend/Rust backend - work task automation☆12Aug 3, 2023Updated 3 years ago
- ☆10Aug 12, 2015Updated 11 years ago
- A library that provides Gitter API☆14Jul 23, 2018Updated 8 years ago
- A Rust library for parsing and evaluating Yarn Dialogue scripts.☆13Jun 17, 2018Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆11Jul 10, 2025Updated last year
- UserCSS for removing all the static unnessecairy features from Lisam☆14Dec 20, 2018Updated 7 years ago
- Automatic Rust project convention checks☆17Jul 18, 2018Updated 8 years ago
- A procedural realistic terrain generation framework utilizing layered noise and trigonometric functions☆11Nov 8, 2023Updated 2 years ago
- Noise and voronoi-based terrain generation☆31May 25, 2021Updated 5 years ago
- A simple space exploration roguelike for 7DRL 2017☆40Jul 18, 2021Updated 5 years ago
- dotakiler☆18Aug 6, 2019Updated 7 years ago
- Various experiments in procedural storytelling☆13Jul 25, 2020Updated 6 years ago
- Example of a game for PinePhone using Cairo☆14Aug 2, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A python script to demonstrate the usage of the "alpha model" for procedural generation of large-scale road networks☆28Aug 5, 2023Updated 3 years ago
- A home for experiments for muddle.run☆26May 26, 2023Updated 3 years ago
- Tetris, written in Rust.☆21Nov 23, 2016Updated 9 years ago
- A set of utility classes and extension methods in C#☆18Feb 26, 2016Updated 10 years ago
- A Rust implementation of the Bourke Delaunay triangulation algorithm.☆24Aug 11, 2019Updated 7 years ago
- Yet another Asteroids clone☆54Apr 15, 2017Updated 9 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆59Jan 10, 2019Updated 7 years ago
- Porting the Circular Dodge Game to Rust with Glium☆11May 19, 2016Updated 10 years ago
- Pocket API bindings (http://getpocket.com), WIP☆10Apr 17, 2016Updated 10 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A data engine for Data Oriented Design☆25Apr 19, 2019Updated 7 years ago
- ☆15Jul 27, 2018Updated 8 years ago
- A hobby NES emulator written in Rust.☆15Jan 23, 2022Updated 4 years ago
- pure rust field of view algorithms for 2D roguelikes☆25Feb 26, 2020Updated 6 years ago
- 2D top-down shooter game☆32Jun 17, 2022Updated 4 years ago
- DNS communication protocol☆25Oct 9, 2019Updated 7 years ago
- Tab completions for rustc and cargo!☆25Feb 24, 2021Updated 5 years ago
- ☆14Feb 13, 2026Updated 8 months ago
- A rust version of Snake that runs on android☆13Dec 29, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A chat example using Elixir, Phoenix, ejabberd and Angular2☆13May 22, 2016Updated 10 years ago
- A roguelike game in Rust☆381Jan 20, 2023Updated 3 years ago
- The GHC Wiki (kept for archiving purposes, please use version at https://gitlab.haskell.org/ghc/ghc/wikis/)☆12Mar 9, 2019Updated 7 years ago
- Automatically creates and deletes labels on GitHub Issues to match a template☆35Apr 24, 2016Updated 10 years ago
- Cython bindings for GLFW3☆20Nov 3, 2015Updated 10 years ago
- Writings and Games by David Schirduan☆16Aug 31, 2026Updated last month
- Stochastic gradient descent Haskell library☆13Jun 24, 2024Updated 2 years ago