darthdeus / procedural-spiderLinks
Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.
☆16Updated 3 years ago
Alternatives and similar repositories for procedural-spider
Users that are interested in procedural-spider are comparing it to the libraries listed below
Sorting:
- MIT NIHS image format implementations☆10Updated 5 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 8 months ago
- ☆12Updated 8 months ago
- A (mostly) drop-in replacement for Rust's Result that provides backtrace support.☆25Updated 3 years ago
- watt-based inline procedural macros☆14Updated 4 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- Interact with particles with the mouse.☆9Updated 2 years ago
- ☆20Updated 4 years ago
- Display GIF animations with Macroquad☆15Updated 2 weeks ago
- A parser for the aseprite sprite editor files☆32Updated last year
- ☆17Updated 3 years ago
- ☆13Updated 4 years ago
- The core for UX Components and UX Animate☆13Updated 2 years ago
- Rust macros for statically including resources in release mode, but dynamically loading them in debug mode.☆22Updated 3 months ago
- ☆39Updated 6 years ago
- Safe, fully-featured bindings to the Tracy profiler☆24Updated 3 months ago
- A home for experiments for muddle.run☆24Updated 2 years ago
- Little 2D physics engine used for my game Crate Before Attack.☆28Updated 4 years ago
- Zero-terminated string types for FFI.☆13Updated 2 years ago
- A trig-less 2d line of sight algorithm in Rust☆23Updated 3 years ago
- Fast conversion between linear float and 8-bit sRGB☆20Updated 4 years ago
- ☆32Updated last year
- Serde (De)serializer implementation for rlua::Value☆24Updated 2 years ago
- ☆12Updated last year
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 10 months ago
- Count lines of code across your entire dependency tree☆18Updated last year
- A macro impl and discussion about named & default args in Rust.☆18Updated 6 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Classic Line Rider implemented with the Bevy engine and Rapier 2D.☆17Updated 3 years ago