trond / Unity-Community-OceanLinks
A community effort to create an ocean object for Unity.
☆50Updated 14 years ago
Alternatives and similar repositories for Unity-Community-Ocean
Users that are interested in Unity-Community-Ocean are comparing it to the libraries listed below
Sorting:
- A simple node editor using the Unity GUI☆43Updated 8 years ago
- Unity free ocean shader with support for displacement map, bumpmap, caustics, tessellation, cubemap reflection, specular lightning and fr…☆31Updated 11 years ago
- Open Source version of GzRNM: A shader package that brings Radiosity Normal Mapping/Directional Light Mapping to Unity 3D!☆27Updated 14 years ago
- ☆49Updated 8 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆32Updated 12 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 4 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- ☆21Updated 6 years ago
- An extendable node editor for Unity developers.☆23Updated 9 years ago
- A collection of free to use effects for Unity3D☆47Updated 9 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 7 years ago
- Unity MatCap shader☆41Updated 9 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- Unity3D Octree implementation☆33Updated 11 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- A few shaders demonstrating Image Based Lighting in Unity☆36Updated 7 years ago
- SMAA implementation for unity☆27Updated 10 years ago
- A third person camera system for Unity using Chase Camera☆40Updated 13 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Updated 11 months ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 11 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 9 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Light probe editor for Unity.☆74Updated 11 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 7 years ago
- Project that can be used to learn Graphics Performance Analyzer toolkit by following along Unity* Optimization Guide for Intel x86 Platfo…☆18Updated 8 years ago
- Render Skybox (sky sphere) by user-defined sky mesh.☆43Updated 9 years ago