Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018
☆36Jul 9, 2021Updated 4 years ago
Alternatives and similar repositories for Unity-AssetPipeline-Presentation
Users that are interested in Unity-AssetPipeline-Presentation are comparing it to the libraries listed below
Sorting:
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Dec 27, 2016Updated 9 years ago
- Code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.☆14Nov 26, 2013Updated 12 years ago
- Management of layers for physics collision.☆14Mar 19, 2019Updated 7 years ago
- Batched algorithm timeslicing☆17Apr 18, 2020Updated 5 years ago
- A tags and layers helper for Unity3D☆23Feb 9, 2017Updated 9 years ago
- A complete remake of 2005 demo "Final Audition" by Plastic. After 12 years remade in Unity and now available in VR.☆123Jan 9, 2018Updated 8 years ago
- Utility for unity to help organise assets in bundles☆28Jun 21, 2017Updated 8 years ago
- Unity3d Editor tools to create rooms quickly.☆37Feb 12, 2018Updated 8 years ago
- Unity inspector for TextureArrays. Allows you to see the content☆13Nov 20, 2017Updated 8 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆42Feb 11, 2022Updated 4 years ago
- Procedural Celestial Body Generator (Unity + C#)☆27Mar 14, 2024Updated 2 years ago
- ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between Mo…☆32May 11, 2019Updated 6 years ago
- A bezier Spline system for Unity.☆109May 4, 2019Updated 6 years ago
- Makes positioning Cameras in Unity much easier. 🎥☆23Jun 30, 2019Updated 6 years ago
- Medievil Soul VFX in Unity3D 2019.4.0f1☆12Aug 7, 2020Updated 5 years ago
- ☆36Jun 28, 2019Updated 6 years ago
- ☆23Nov 8, 2017Updated 8 years ago
- ☆16Jun 27, 2021Updated 4 years ago
- BulletPatternEditor - easily create shoot em up bullet patterns - (WIP) C# version of this old free package http://forum.unity3d.com/thre…☆56May 8, 2016Updated 9 years ago
- Unity project, with git-lfs, .gitignore and .gitattributes setup.☆31Oct 22, 2024Updated last year
- Leap-enabled 3D VR Painting.☆30Oct 15, 2018Updated 7 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Aug 16, 2017Updated 8 years ago
- Continuous deployment tools for open-source Unity3D packages and assets.☆12Jan 19, 2017Updated 9 years ago
- Provides a command line parser and options to set build, player, and other Unity settings when running Unity from the command line☆14Oct 29, 2020Updated 5 years ago
- ☆18Dec 13, 2016Updated 9 years ago
- Batch build for multiple platforms from within the Unity editor☆103Dec 20, 2021Updated 4 years ago
- This is a simple tool for laying out and using waypoints in Unity☆34Nov 30, 2021Updated 4 years ago
- A super lightweight in-game window debugger, removing a lot of spam and attention from the console window☆12Oct 10, 2020Updated 5 years ago
- LookUpTable generator for Unity.☆65Aug 27, 2017Updated 8 years ago
- A list that handles adding and removing elements while iterating over it☆20Aug 17, 2015Updated 10 years ago
- Unity ECS Entity Builder/Wrapper☆47Jan 11, 2023Updated 3 years ago
- Open Source Tools for Unity☆19Oct 19, 2018Updated 7 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Nov 28, 2019Updated 6 years ago
- Demo of a way to use compute shaders with URP☆17Dec 24, 2022Updated 3 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆97Aug 14, 2023Updated 2 years ago
- ReferenceExplorer will visualize the object and component dependencies☆118Nov 18, 2016Updated 9 years ago
- A remote developer console for Unity☆43Oct 16, 2022Updated 3 years ago
- Timeline Message markers☆61Aug 11, 2021Updated 4 years ago