rev087 / forge
Procedural Generation toolkit for Unity3D
☆20Updated 7 years ago
Alternatives and similar repositories for forge:
Users that are interested in forge are comparing it to the libraries listed below
- Procedural noise on the GPU for Unity.☆61Updated 8 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 12 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- Time Rewind Mechanic Demo☆11Updated 8 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 10 years ago
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆46Updated 7 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 10 years ago
- Unity free ocean shader with support for displacement map, bumpmap, caustics, tessellation, cubemap reflection, specular lightning and fr…☆31Updated 11 years ago
- A Coroutine framework for AI in games.☆32Updated 9 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Updated 6 years ago
- ☆29Updated 7 years ago
- Automatically exported from https://code.google.com/p/unityterraintoolkit/☆20Updated 8 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- ☆14Updated 7 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- Collection of various post processing effects for Unity☆27Updated 3 years ago
- Don't use this - use Deform instead! Its way better!☆50Updated 6 years ago
- ☆30Updated 7 years ago
- Organize your scene with groups and visibility toggles.☆33Updated 7 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Updated 7 years ago
- Unity3D Octree implementation☆33Updated 11 years ago
- An extendable node editor for Unity developers.☆23Updated 9 years ago
- GPU Particles for Unity☆49Updated 3 years ago
- ☆49Updated 8 years ago