mstevenson / Lightmapping-Extended
[DEPRECATED] A configuration tool for the Unity lightmapping system that exposes all available Beast XML settings.
☆44Updated 10 years ago
Alternatives and similar repositories for Lightmapping-Extended:
Users that are interested in Lightmapping-Extended are comparing it to the libraries listed below
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 7 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆23Updated 5 years ago
- Simple Decal Mesh (Legacy)☆17Updated 7 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Directional light soft shadows for Unity Indie(free)☆25Updated 10 years ago
- ☆29Updated 7 years ago
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- A simple shader variant collection tool for Unity 5.x☆23Updated 8 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- ☆29Updated 8 years ago
- Timer class with various behaviors (outdated, don't use)☆18Updated 8 years ago
- A port of poly2tri to C#☆20Updated 6 years ago
- Bezier Curve Library for Unity3d☆37Updated 7 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 4 years ago
- uFrame Architect Framework☆15Updated 7 years ago
- ☆14Updated 9 years ago
- RadialBlur post image effect for Unity3D☆31Updated 9 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- ☆17Updated 7 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Skybox shader with volumetric clouds☆13Updated 7 years ago
- Unity3D Component Cut/Copy/Paste helper window tool 组件拷贝助手,支持批量剪切复制粘贴修改引用链接等☆17Updated 6 years ago
- GPU 加速动画渲染(蒙皮)☆29Updated 6 years ago
- A geometry-shader exploration project in Unity 2017.2. Can be used to render 60000 tufts of grass with little performance impact.☆13Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago
- Unity MatCap shader☆40Updated 9 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- ☆26Updated 2 months ago
- Minimalist simplex library☆46Updated 2 years ago