ShaderFrog / glsl-parserLinks
A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments
☆119Updated last month
Alternatives and similar repositories for glsl-parser
Users that are interested in glsl-parser are comparing it to the libraries listed below
Sorting:
- Checks your WebGL usage for common issues☆182Updated last month
- Tools and IntelliSense for GLSL and WGSL.☆135Updated 4 months ago
- Typescript library for generating distance fields from 2d images on the GPU☆105Updated 4 years ago
- Track your WebGPU memory usage☆72Updated last month
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆42Updated 3 years ago
- Texture loading utility for WebGL and WebGPU☆125Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆66Updated last year
- Prototype complex pipelines directly from a single shader by branching it into stages☆93Updated 4 months ago
- ☆74Updated last year
- ☆70Updated 2 weeks ago
- Visualize draw call cost.☆87Updated 2 years ago
- A tiny WGSL online editor☆183Updated 2 years ago
- Metaballs rendered in WebGPU☆88Updated last week
- Raymarching abstraction for creating simple SDF animations with threejs☆173Updated 4 months ago
- 3D rotation input plugin for Tweakpane☆90Updated last year
- "Point Text" Helper for three JS☆77Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆94Updated 3 years ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆33Updated 8 months ago
- Minimal WebGPU Library☆29Updated 2 years ago
- ☆181Updated 2 years ago
- A WebGPU capture and debugging tool☆46Updated last year
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆72Updated last year
- A WebGPU Shading Language parser and reflection library for Javascript.☆226Updated last month
- Check for and avoid redundant state setting☆37Updated last month
- ☆35Updated 2 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 5 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 6 months ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Basis file converter for WebGL developers.☆41Updated last year
- Collection of three.js examples using lygia shader library☆52Updated last year