tillhainbach / FastEMDLinks
modified implementation of the FastEMD (Pele and Wermann, 2009)
☆10Updated last year
Alternatives and similar repositories for FastEMD
Users that are interested in FastEMD are comparing it to the libraries listed below
Sorting:
- B-Spline, Bezier, and Linear/Non-Linear fitting (Approximation and Interpolation) algorithms are implemented in Javascript.☆40Updated 7 years ago
- C++11 Camera Models Classes.☆35Updated 8 years ago
- BriefMatch real-time GPU optical flow☆42Updated 8 years ago
- ☆34Updated 6 years ago
- Novel extreme-performance CPU-GPU cooperative feature detector-descriptor for computer vision.☆39Updated 4 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆35Updated 5 years ago
- a library that clusters set of images with poses into clusters for easier mvs☆14Updated 6 years ago
- Currender: A CPU renderer for computer vision☆32Updated 6 years ago
- Magic3D is a platform for developing graphics and vision related cutting-edge technology, including but not limited: 3D scanning, reconst…☆34Updated 11 years ago
- A tool for evaluating a number of quality metrics on textured 3D models☆13Updated 5 years ago
- Insanely fast CUDA LATCH: fully scale- and rotation-invariant 512-bit binary descriptor for computer vision☆33Updated 4 years ago
- An OpenCL implementaton of Octree search☆22Updated 7 years ago
- Tools for radiometric calibration of consumer RGB(D) cameras☆49Updated 7 years ago
- Easy-to-use C++ library for detection of squared planar markers based on OpenCv☆21Updated 8 years ago
- Polyscope application demonstrating the Ponca library☆18Updated 2 months ago
- C++ header-only lib for extracting local patches☆15Updated 5 years ago
- Preprocessing module in IEEE PAMI 2013: A Framework for Automatic Modeling from Point Cloud Data☆26Updated 3 years ago
- 📷 Threaded depth-map cleaning and inpainting using OpenCV☆140Updated 6 years ago
- C++11 code for building a 3D occupancy grid an SDF 3D grid from a mesh☆47Updated 5 years ago
- A single and multi-scale SSIM implementation in C++☆11Updated 10 months ago
- Sparse Surface Adjustment☆16Updated 12 years ago
- A Quaternion class that implements general functionality with focus on the Modified Rodrigues Parametrization (MRPs)☆22Updated 5 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆16Updated 10 years ago
- An openGL GLSL implementation of KinectFusion for the Kinect v2☆12Updated 7 years ago
- GLSL Image Processing System☆99Updated last year
- CloudCompare plugin for loading COLLADA, glTF, and IFC-SPF 3D models☆36Updated last year
- Automatic topology repair and editing of 3D models.☆36Updated 2 years ago
- Mesh compression algorithm☆17Updated 3 years ago
- Real-time Manhattan World Rotation Estimation in 3D☆39Updated 8 years ago
- KDTree implementation for fast nearest-neighbor search on variable-sized points, based on nanoflann☆13Updated 9 years ago