thnewlands / rimvolume
A set of shaders for Unity which use the rim of a surface to suggest depth.
☆34Updated 3 years ago
Alternatives and similar repositories for rimvolume:
Users that are interested in rimvolume are comparing it to the libraries listed below
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- A simple height blending terrain shader for Unity3D (that still works on SM3.0)☆34Updated 7 years ago
- Sketches made with ShaderGraph in Unity.☆48Updated 6 years ago
- ☆26Updated 4 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 5 years ago
- ☆62Updated 5 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 3 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- ☆63Updated 6 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆49Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- ☆22Updated 6 years ago
- Unity3d effect collection.☆55Updated 9 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 5 months ago
- Solid cel shader based on ShaderX3.☆9Updated 6 years ago