michaelStettler / FacialRetargeting
Automatic Facial Retargeting
☆61Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for FacialRetargeting
- BlendShapeMaker python3.6☆43Updated 3 years ago
- ☆40Updated 2 years ago
- Implementation of the deformation transfer paper and its application in generating all the ARkit facial blend shapes for any 3D face☆63Updated 2 years ago
- This is the source code of our 3DRW 2019 paper☆79Updated 2 years ago
- Implementation of paper 'production-level facial performance capture using deep convolutional neural networks'☆55Updated 6 years ago
- a method for generating facial blendshape rigs from a set of example poses of a CG character☆85Updated 3 years ago
- Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.☆56Updated 3 years ago
- Fast and Deep Facial Deformations☆83Updated last year
- Offical repo of "Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild"☆58Updated last year
- FFHQ-UV-Intrinstics: A dataset containing intrinsic face decomposition for 10k subjects of FFHQ-UV☆35Updated 7 months ago
- ML-driven tongue animation (CVPR'22)☆41Updated 2 years ago
- Official code for ICCV 2021 oral paper: Topologically Consistent Multi-View Face Inference Using Volumetric Sampling☆148Updated 2 years ago
- A python library to to fit 3D morphable models to images of faces and capture facial performance overtime with no markers or a special mo…☆74Updated 7 months ago
- ☆79Updated 2 years ago
- python version of deformation transfer☆51Updated 3 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆66Updated 4 years ago
- We propose a framework that accurately derives the 3D tongue shape from single images. A high detailed 3D point cloud of the tongue surfa…☆63Updated 2 years ago
- ☆36Updated last year
- Reproduction of the paper "Deformation Transfer for Triangle Meshes" of Robert W.Sumner et al.☆50Updated 3 years ago
- Machine Learning, Facial Rigger☆29Updated 2 years ago
- ☆23Updated 7 years ago
- Source code for CVPR 2021 paper "Riggable 3D Face Reconstruction via In-Network Optimization"☆142Updated 3 years ago
- Blender Add-on for the FLAME face model☆49Updated 10 months ago
- High-quality 3D head model dataset.☆78Updated 4 months ago
- Code for the Expression Packing algorithm to be published in Eurographics 2020☆15Updated 4 years ago
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆189Updated 3 years ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆114Updated last year
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 3 years ago
- ☆98Updated 8 months ago