Simple ocean/sea/water simulation | C++ OpenGL 4.1
☆45May 16, 2020Updated 5 years ago
Alternatives and similar repositories for Ocean-OpenGL
Users that are interested in Ocean-OpenGL are comparing it to the libraries listed below
Sorting:
- Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.☆11Jan 7, 2019Updated 7 years ago
- Ocean water simulation for Unity 2019.4.16f1 -- both Gerstner and FFT are implemented. Tessellation and buoyancy are also supported.☆11Jun 14, 2021Updated 4 years ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- Electroplating simulation environment☆20Sep 26, 2024Updated last year
- Grass rendering using geometry instancing in Direct3D 10.☆16May 1, 2017Updated 8 years ago
- Ocean Simulation Based on a Model By Keith Lantz (https://www.keithlantz.net/)☆28Aug 23, 2025Updated 6 months ago
- 3D Game Engine using OpenGL, SDL and ImGui☆12Jan 10, 2021Updated 5 years ago
- Code repository for Learn Modern OpenGL Programming, Published by Packt☆18Jan 30, 2023Updated 3 years ago
- https://github.com/olvb/nodesoup for dear imgui☆17May 1, 2023Updated 2 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Mar 30, 2016Updated 9 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 4 years ago
- Chapter wise open source code for Modern OpenGL tutorial Series on http://codeincodeblock.com☆16Mar 21, 2017Updated 8 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- Water Rendering using OpenGL and C++☆44Aug 26, 2024Updated last year
- 2D Multiplayer Online RPG with Unity and Mirror as Networking Framework. The purpose of building this app was to learn how Authoritative …☆26Jan 22, 2022Updated 4 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Mar 29, 2025Updated 11 months ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆109Feb 14, 2018Updated 8 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year
- Graphics toolkits☆33Feb 21, 2026Updated 2 weeks ago
- An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.☆32Jan 15, 2021Updated 5 years ago
- Simplified version of the Nova ECS☆35Jan 17, 2018Updated 8 years ago
- 可适用于Unity材质的渐变编辑器☆13Mar 26, 2019Updated 6 years ago
- tomato, a plant from the solanaceae family - tox built-in☆10Mar 2, 2026Updated last week
- OpenGL cloth simulation based on Jesper Mosegaards tutorial☆35Apr 18, 2018Updated 7 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Apr 12, 2022Updated 3 years ago
- A visual workbench for manipulating graphs using JavaScript.☆40Jan 20, 2019Updated 7 years ago
- An implementation of “A Model for Soap Film Dynamics with Evolving Thickness ” Ishida*, Synak*, Narita, Hachisuka, Wojtan, Transactions o…☆13Nov 8, 2022Updated 3 years ago
- An OpenAL debugging tool.☆10Aug 31, 2021Updated 4 years ago
- 3D City Architecture Computer Graphics System Design☆10Nov 1, 2021Updated 4 years ago
- Zenit Editor is a material editor node-based in OpenGL and C++ for the final thesis at UPC-CITM.☆13Jun 30, 2023Updated 2 years ago
- auto UV mapping for triangular mesh☆41Jun 12, 2016Updated 9 years ago
- Part II project (dissertation) for Cambridge compsci student Qiaozhi Lei (ql316).☆11Sep 2, 2024Updated last year
- Uses SFML for a compact physics simulation illustrating elastic collisions in C++.☆11Dec 25, 2023Updated 2 years ago
- Parallel Build Strategy Experiments☆17Aug 21, 2025Updated 6 months ago
- Mare is a versatile build automation and build file generator tool for C/C++ applications.☆12Apr 19, 2019Updated 6 years ago
- My main setup on openSUSE tumbleweed☆24Updated this week
- Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.☆18Apr 7, 2025Updated 11 months ago
- Pogobot is an open-source open-hardware robotic platform for swarm robotics☆16Feb 27, 2026Updated last week
- C++ implementation of example-based texture synthesis algorithm in paper "Image Quilting for Texture Synthesis and Transfer".☆12Jan 5, 2022Updated 4 years ago