iamyoukou / fftWater
Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water
☆82Updated 3 years ago
Alternatives and similar repositories for fftWater:
Users that are interested in fftWater are comparing it to the libraries listed below
- Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)☆55Updated 4 years ago
- Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing,…☆73Updated last year
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆119Updated last year
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…