Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)
☆33Oct 6, 2020Updated 5 years ago
Alternatives and similar repositories for simple-3d-engine-directx-opengl
Users that are interested in simple-3d-engine-directx-opengl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A generic control for wxWidgets (currently: wxTreeCtrl and wxDataViewListCtrl)☆30Nov 1, 2023Updated 2 years ago
- Cross-Platform Modular Application (Main app + plugins) example for C++/wxWidgets☆32Nov 29, 2024Updated last year
- Simple 3D or 2D OpenGL viewer with mouse rotation, pan, zoom and some object selection.☆18Dec 13, 2018Updated 7 years ago
- ☆21Oct 18, 2024Updated last year
- Glare Rendering Engine☆11Jun 6, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A place to store snippets of wxWidgets code☆12Aug 17, 2024Updated last year
- ☆12Oct 16, 2023Updated 2 years ago
- wxEmail component for sending emails /w wxWidgets and Gmail☆13Feb 15, 2016Updated 10 years ago
- Ocean water simulation for Unity 2019.4.16f1 -- both Gerstner and FFT are implemented. Tessellation and buoyancy are also supported.☆11Jun 14, 2021Updated 5 years ago
- Render preview☆11Jun 27, 2019Updated 6 years ago
- SVG glyph and path data renderers for wxWidgets☆14Dec 27, 2017Updated 8 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Apr 12, 2022Updated 4 years ago
- An ECS oriented game engine developed in c#☆13Dec 8, 2022Updated 3 years ago
- Experimental rendering engine☆52Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- wxToolBox - Visual Studio Toolbox-like wxWIdgets Control☆19Feb 24, 2015Updated 11 years ago
- ☆13Dec 28, 2020Updated 5 years ago
- Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).☆10May 18, 2025Updated last year
- A library for desktop application development in modern C++20.☆25Aug 31, 2025Updated 9 months ago
- Level Editor Developed in C++ OpenGL 3.3 SDL 2.0 CEGUI☆14May 4, 2019Updated 7 years ago
- HDRP shader graphs for creating pixel-style graphics in Unity 3D.☆13Apr 13, 2023Updated 3 years ago
- DWG file format parser☆19Apr 4, 2016Updated 10 years ago
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- Unity Shader Demo☆15Jul 20, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 完全由C++编写的合成大西瓜☆14Feb 6, 2021Updated 5 years ago
- A source code component editor based on QPlainTextEdit, QTextDocument and QSyntaxHighlighter with the use of Kate xml language definition…☆26Aug 19, 2014Updated 11 years ago
- Python for creating a set of buildings in blender☆17Apr 18, 2013Updated 13 years ago
- a lua binding for pugixml☆25Apr 5, 2022Updated 4 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- A plugin system for Qt applications that allows modular applications to be created.☆31May 22, 2021Updated 5 years ago
- POC: Render the same OpenGL scene using wxWidgets and WebAssembly.☆29Apr 19, 2021Updated 5 years ago
- game development unframework☆19Mar 31, 2016Updated 10 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Animated gif for brushes preview in Blender 2.8☆10Jan 9, 2020Updated 6 years ago
- Actors for dynamically spawning objects in the Unreal Engine☆21Apr 4, 2017Updated 9 years ago
- ICP implementations including Robust-ICP and Anisotropic-Scaled ICP☆12Feb 17, 2015Updated 11 years ago
- Personal real-time global illumination toy engine made with DirectX 12.☆29Nov 21, 2025Updated 6 months ago
- A lightweight JSON parser and serializer for Qt5 and Qt6☆10Sep 15, 2025Updated 9 months ago
- Integrate OpenSceneGraph in WPF☆18Jun 3, 2019Updated 7 years ago
- Input wrapper for unity☆16Dec 14, 2018Updated 7 years ago