3D CSG Tool
☆108Nov 26, 2018Updated 7 years ago
Alternatives and similar repositories for csgtool
Users that are interested in csgtool are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple .stl diff tool with 3D viewer☆16Jan 7, 2023Updated 3 years ago
- ☆12Feb 4, 2016Updated 10 years ago
- 3D Boolean / CSG Library☆443Jul 28, 2020Updated 5 years ago
- Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)☆15Jul 4, 2017Updated 8 years ago
- Cache Friendly Proximity Query☆12Jan 9, 2019Updated 7 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Cork Computational Library forked from source code by Gilbert Bernstein.☆46May 15, 2023Updated 3 years ago
- rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.☆24Mar 28, 2019Updated 7 years ago
- quick experiment to show off Timelane and logging from Combine (happens to also be SwiftUI based)☆10Feb 29, 2020Updated 6 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆121Sep 4, 2014Updated 11 years ago
- Simple but powerful CSG tool based on OpenCascade☆79Aug 25, 2021Updated 4 years ago
- Simple directed graph editor written in Elm☆12Aug 11, 2017Updated 8 years ago
- Command line tool to write to x86 boot flash chips via the PCH☆14Mar 30, 2017Updated 9 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Nov 18, 2021Updated 4 years ago
- 2D/3D C++ library focusing on mesh processing☆28Aug 26, 2015Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- SIMD 3D-vector C++ implementation☆30Feb 7, 2015Updated 11 years ago
- Physically based glTF rendering with Vulkan in Rust☆29May 14, 2020Updated 6 years ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆49Jun 14, 2019Updated 6 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Feb 14, 2017Updated 9 years ago
- Indirect Predicates for Geometric Constructions☆50Dec 17, 2025Updated 5 months ago
- 👾 A free form mesh sculpting tool☆38Oct 24, 2015Updated 10 years ago
- Forum for AMD OpenGL and Vulkan graphics drivers☆18May 23, 2024Updated 2 years ago
- A basic demo showing how to implement Hoops Web Platform into a React project.☆12Mar 25, 2024Updated 2 years ago
- A simple plots lib or package for the Odin programming language.☆15Dec 3, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- nv2D: Efficient immediate-mode style 2D rendering using OpenGL 4.x core vertex buffer objects☆15Oct 3, 2013Updated 12 years ago
- N-Way shape blender plugin (with weight controller plugin) for Maya☆12Apr 15, 2019Updated 7 years ago
- Broad-phase optimizations.☆11Feb 26, 2017Updated 9 years ago
- ☆52Aug 7, 2018Updated 7 years ago
- A C++ geometry processing library☆52Mar 12, 2021Updated 5 years ago
- Arithmetic for morton ordering☆32Jan 22, 2017Updated 9 years ago
- Header only 3d quickhull in c99☆295Jun 30, 2017Updated 8 years ago
- ☆236Jul 2, 2025Updated 10 months ago
- SCI-Solver_Level-Set is a C++/CUDA library written to solve a system of level set equations on unstructured meshes. It is designed to sol…☆21Aug 19, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Buildroot for RG350 with modern userland but using the old 3.12 Linux kernel☆12Mar 26, 2021Updated 5 years ago
- Development fork of Maratis editor and game engine☆13Mar 12, 2014Updated 12 years ago
- ☆48Dec 19, 2017Updated 8 years ago
- OpenGLによるシンプルなUI実装☆15Jun 12, 2014Updated 11 years ago
- Rust implementation of Delaunay Triangulation and Refinement☆12Sep 16, 2020Updated 5 years ago
- Code to mesh, execute topology optimization, and evaluate results for an irregular shaped pressure vessel☆12May 26, 2020Updated 5 years ago
- Constructive solid geometry library☆37Jan 29, 2021Updated 5 years ago