ssamadgh / WWDC-Videos
This is about WWDC videos
☆21Updated last year
Alternatives and similar repositories for WWDC-Videos:
Users that are interested in WWDC-Videos are comparing it to the libraries listed below
- SwiftUI + Fictional User Interface elements for Apple Vision Pro☆29Updated 2 months ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 5 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆51Updated 2 years ago
- Beat Saber map visualizer for the Apple Vision Pro☆39Updated last year
- An example of using Toy3D (a simple 3D engine written in Swift + Metal)☆13Updated 5 years ago
- Sample Code for WWDC20☆126Updated 4 years ago
- swift playground in Xcode 9.3 using an SCNTechnique / shaders to outline shapes☆18Updated 6 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- RealityShaderExtension reproduce 80+ Shader Graph nodes from Unity, and Unreal. It will be very useful if you convert shader effects from…☆26Updated 2 weeks ago
- Cross-platform math library with SIMD support☆64Updated 2 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆35Updated 4 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆89Updated last year
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆41Updated 5 years ago
- Peter Shirley's Ray Tracing in One Weekend recreated with the new Metal ray tracing API☆16Updated 2 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- Personal test project using Metal (Mac)☆23Updated 2 years ago
- ☆54Updated 6 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆33Updated last week
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆50Updated 3 weeks ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆51Updated 5 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆32Updated 4 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆46Updated 8 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- A collection of the best RealityKit packages.☆45Updated last year
- Deformable 3D terrain in SceneKit☆71Updated 3 years ago
- Metal shader Swift encoding code generator☆75Updated 5 months ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Covert existing Xcode projects to Bazel (WIP)☆27Updated 2 years ago
- This is the sample code for the Metal Programming Guide.☆109Updated 7 years ago