"Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.
☆96Dec 10, 2025Updated 2 months ago
Alternatives and similar repositories for deboost.context
Users that are interested in deboost.context are comparing it to the libraries listed below
Sorting:
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 2 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Macro magic for declaring/calling Objective-C APIs from C11 or C++. Preloads selectors, chooses the correct objc_msgSend to call per met…☆62Apr 19, 2024Updated last year
- Cross platform co-routine library exposed through a minimal C API.☆67Jan 22, 2021Updated 5 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- Experimental IMGUI Wrapper Class for Windows Forms☆29Mar 9, 2024Updated last year
- Set of single-file public domain libraries.☆41Nov 23, 2025Updated 3 months ago
- Single file library for vertex cache optimisation of triangles.☆68Nov 17, 2017Updated 8 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 7 years ago
- Single-header library for simple HTTP requests☆12Jun 3, 2015Updated 10 years ago
- Builds atlas texture from a bunch of input images.☆73Mar 26, 2020Updated 5 years ago
- lightweight entry point for games☆72Jul 7, 2018Updated 7 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Apr 23, 2016Updated 9 years ago
- Locate Visual Studio installations in Python and C☆17Jul 1, 2021Updated 4 years ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Simple printf functionality for GLSL.☆246Oct 3, 2024Updated last year
- the Donald Trump of the ECS libraries☆68Jan 29, 2021Updated 5 years ago
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆97Jun 8, 2019Updated 6 years ago
- C++ components used in the project https://github.com/rnburn/bbai☆53Sep 4, 2023Updated 2 years ago
- Single Header C++11 Task Scheduler☆199May 12, 2023Updated 2 years ago
- Single header Wavefront OBJ parser written in C.☆28Oct 23, 2017Updated 8 years ago
- Fast mesh simplification via edge collapsing☆132Mar 11, 2017Updated 8 years ago
- A simple, C99, header only, 0-Clause BSD Licensed, fast fourier transform (FFT).☆126Jul 1, 2024Updated last year
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Jul 24, 2017Updated 8 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- Simple category-based logger generator for C/C++☆10Oct 23, 2016Updated 9 years ago
- Fast, concurrent, safe MPMC & MPSC FIFO queue implementation☆14Nov 16, 2021Updated 4 years ago
- a collection of handle/id allocators☆20Feb 29, 2024Updated 2 years ago
- C string utils library (STB style, header-only).☆196Mar 6, 2018Updated 7 years ago