LaikaStudios / OSLShadersForRenderManLinks
Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material
☆24Updated 2 years ago
Alternatives and similar repositories for OSLShadersForRenderMan
Users that are interested in OSLShadersForRenderMan are comparing it to the libraries listed below
Sorting:
- ☆34Updated last year
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆28Updated 2 months ago
- Production Shading Library☆34Updated 2 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆28Updated last year
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- USD Notice Framework https://wdas.github.io/unf/☆62Updated this week
- USD & Hydra - examples & tutorials☆29Updated 8 years ago
- Pluggable URI ArResolver for USD☆51Updated 2 years ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆80Updated last week
- Bifrost nodes for USD☆51Updated 5 months ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆99Updated this week
- Houdini VEX/CVEX shader for Arnold☆31Updated 8 years ago
- Complementary site for learning and integrating MaterialX☆43Updated 3 weeks ago
- An AR2 plugin that hosts OpenAssetIO☆27Updated 2 weeks ago
- Pretty node graph showing dependencies of a USD file☆143Updated 2 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆68Updated 7 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆24Updated last month
- A configurable multi-purpose USD Asset Resolver☆25Updated last year
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated last week
- Arnold plugin for Softimage☆35Updated 2 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 3 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆67Updated 6 years ago
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆156Updated 2 months ago
- A Node Graph editor for USD.☆130Updated 3 years ago
- best render comparing software in town!☆39Updated 2 years ago
- OpenImageIO Python 3.x package☆38Updated 6 years ago
- DreamWorks Animation USD Plugins☆103Updated 4 years ago