shotgunsoftware / tk-multi-publish2Links
Toolkit Publishing
☆18Updated this week
Alternatives and similar repositories for tk-multi-publish2
Users that are interested in tk-multi-publish2 are comparing it to the libraries listed below
Sorting:
- A suite of tools for Toolkit development☆10Updated 2 months ago
- The Simple Pipeline Lib☆36Updated 3 weeks ago
- The personal selected toolsets about CGI pipeline development.☆17Updated 3 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- A tool for organize shaders in Autodesk Maya.☆35Updated 2 months ago
- Manage file system structure using patterns. Parse, format and list your paths.☆51Updated 6 years ago
- Shotgun Toolkit Application that adds support for cpenv modules.☆21Updated 8 months ago
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Updated 4 years ago
- Python Qt widgets for CG-Wire☆31Updated 5 years ago
- Python Qt components for building custom USD tools.☆71Updated last year
- a simple RPC server for controlling a maya.standalone instance remotely☆30Updated 11 years ago
- Collection of tools and resources for Autodesk's Maya software (3d).☆20Updated 10 months ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆41Updated 4 months ago
- FFmpeg python wrapper to encode image sequence to movie with overlay text.☆38Updated last week
- ☆21Updated last month
- Collection of tools and resources for Foundry's Katana software (lookdev,lighting).☆27Updated 2 years ago
- A pythonic and object oriented way to talk to Autodesk Flow Production Tracking (formally known as ShotGrid).☆50Updated this week
- Maya Ascii (.ma) preview and visualization tool☆59Updated last year
- Pip for Rez - Install any Python package from PyPI as a Rez package☆32Updated 4 years ago
- An qt asset browser for applications like houdini/nuke/maya/blender☆35Updated 2 years ago
- Djed is an assets tools for manage and facilitate the workflow by connect all dcc together and save the published asset into database☆26Updated 2 years ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- Mainly Python pipeline tools for Maya☆24Updated 4 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- ☆65Updated last week
- ☆47Updated 3 years ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Updated 6 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- The second generation default configuration for Flow Production Tracking Toolkit.☆45Updated this week