Toolkit Publishing
☆18Feb 19, 2026Updated last week
Alternatives and similar repositories for tk-multi-publish2
Users that are interested in tk-multi-publish2 are comparing it to the libraries listed below
Sorting:
- A suite of tools for Toolkit development☆10Feb 5, 2026Updated 3 weeks ago
- Foundation Tech for all Adobe Integrations☆12Feb 11, 2026Updated 2 weeks ago
- A collection of Toolkit related QT Widgets☆39Feb 11, 2026Updated 2 weeks ago
- ☆13Aug 21, 2024Updated last year
- A Flow Production Tracking Pipeline Toolkit engine for desktop applications and operating system integration.☆25Feb 10, 2026Updated 3 weeks ago
- The second generation default configuration for Flow Production Tracking Toolkit.☆47Feb 20, 2026Updated last week
- Shotgun Sessions at SIGGRAPH 2019 - Documentation and Resources☆16May 5, 2023Updated 2 years ago
- Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/☆16Oct 10, 2021Updated 4 years ago
- ShotGrid Pipeline Toolkit App Template☆23Mar 6, 2025Updated 11 months ago
- GUI to bulk download animations from Mixamo☆24Aug 10, 2024Updated last year
- Flow Production Tracking / Jira Synchronization☆24Feb 4, 2026Updated 3 weeks ago
- Arnold Cartoon Shaders For Anime☆23Jan 21, 2019Updated 7 years ago
- Official AYON<->Kitsu intetgration (WIP)☆12Jan 27, 2026Updated last month
- Deadline Dispatcher for Gaffer☆40Jul 8, 2025Updated 7 months ago
- Command line tools to work with sequences of files: seqls, seqcp, seqsum☆13Jul 2, 2018Updated 7 years ago
- Analyze and list statistics about your Blender project to determine scene complexity and performance☆12Aug 8, 2024Updated last year
- A collection of tools to quickly setup a scene for 2d animation in Blender☆10Jul 22, 2020Updated 5 years ago
- AWS Deadline Cloud for Nuke☆13Feb 13, 2026Updated 2 weeks ago
- Support for the Arnold renderer's Noice denoiser in the Deadline render manager.☆11Sep 5, 2019Updated 6 years ago
- This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.☆13Aug 11, 2023Updated 2 years ago
- AYON Addon for Blackmagic DaVinci Resolve☆13Feb 9, 2026Updated 3 weeks ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- Atoms Crowd extension for Gaffer☆27Sep 19, 2025Updated 5 months ago
- A marking menu for DCC applications that support Python3 and qtpy.☆27Feb 24, 2026Updated last week
- Update resources of a Substance Painter project.☆11Feb 18, 2026Updated last week
- Template project to easily generate zip and windows installer in order to distribute/deploy a Maya plugin.☆12Aug 6, 2018Updated 7 years ago
- D3+Keen CG/3D production calculators based on my excel/calc sheets, mainly for lighting☆13Sep 21, 2017Updated 8 years ago
- A portable rez☆13Updated this week
- Collection of random scripts for Blender☆14Mar 7, 2021Updated 4 years ago
- A pythonic and object oriented way to talk to Autodesk Flow Production Tracking (formerly known as ShotGrid or Shotgun).☆50Feb 23, 2026Updated last week
- Flow Production Tracking event processing framework.☆143Feb 5, 2026Updated 3 weeks ago
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Jun 17, 2021Updated 4 years ago
- ☆14Updated this week
- Autodesk Maya plugin for context aware chatting with ChatGPT. Get tips, automate tasks and run code.☆36Dec 9, 2023Updated 2 years ago
- The core of nxt, a python layering and sequential execution tool for Animation and VFX☆84Feb 13, 2026Updated 2 weeks ago
- The AWS Deadline Cloud worker agent can be used to run a worker in an AWS Deadline Cloud fleet.☆17Updated this week
- A sample repository associated to my post on remote debugging of Python in VFX appliactions.☆14Jun 13, 2018Updated 7 years ago
- Simple GLFW usdview☆17Jan 4, 2024Updated 2 years ago