shibukawa / lightpng
PNG optimization tool for game graphics
☆102Updated 11 years ago
Alternatives and similar repositories for lightpng:
Users that are interested in lightpng are comparing it to the libraries listed below
- ☆38Updated 13 years ago
- ☆10Updated 7 years ago
- A fixed point (32.32 bit) math library.☆17Updated 3 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆60Updated 4 years ago
- GPU shader version of HQx filter☆48Updated 3 years ago
- ☆62Updated 12 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆62Updated 7 years ago
- a reserch desktop app based on electron☆32Updated 8 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆66Updated 7 years ago
- A lua version of bgfx shaderc☆12Updated 7 years ago
- Cross-platform real-time rendering engine just for myself☆102Updated 6 years ago
- A slim Behaviour Tree implementation.☆58Updated 14 years ago
- LWF - Lightweight SWF☆630Updated last year
- A simple mobile engine designed by the man who's addicted to realtime computer graphics☆40Updated 8 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- http://i-saint.skr.jp/exception/☆32Updated 11 years ago
- Manage texture for Chinese character rendering.☆44Updated 11 years ago
- DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.☆24Updated 5 years ago
- A software ASTC decoder implementation which supports the ASTC LDR profile☆69Updated 5 years ago
- feature-rich ParticleFX alternative☆27Updated 10 months ago
- A state of the art C/C++/Lua Profiler☆18Updated 4 years ago
- A collection of image filters, some especially suited to scale-up low res computer graphics.☆39Updated 9 years ago
- ☆40Updated 8 years ago
- ☆22Updated 10 years ago
- ☆53Updated 10 years ago
- Simple 2D/3D game library for native C++, strongly inspired by MoaiSDK API structure.☆39Updated 4 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆54Updated 9 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract …☆85Updated 2 years ago
- Texture swizzle with supertiling for Vivante chips☆34Updated 11 years ago