shibukawa / lightpng
PNG optimization tool for game graphics
☆102Updated 11 years ago
Alternatives and similar repositories for lightpng
Users that are interested in lightpng are comparing it to the libraries listed below
Sorting:
- ☆53Updated 10 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago
- ☆38Updated 13 years ago
- experimental work in progress memory profiler☆19Updated 9 years ago
- A fixed point (32.32 bit) math library.☆17Updated 3 years ago
- Texture swizzle with supertiling for Vivante chips☆35Updated 11 years ago
- Texture Atlas Generator is a pipeline tool for generating texture atlases, atlas data files and image fonts for use in apps and games.☆19Updated 11 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- psd.rb like primitive embeddable PSD parser☆29Updated 10 years ago
- ☆62Updated 12 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆62Updated 7 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- A software ASTC decoder implementation which supports the ASTC LDR profile☆72Updated 5 years ago
- GPU shader version of HQx filter☆48Updated 3 years ago
- WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices☆86Updated 9 years ago
- ☆10Updated 7 years ago
- A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract …☆85Updated 2 years ago
- Dependency packages for gameplay framework.☆52Updated 2 years ago
- A collection of image filters, some especially suited to scale-up low res computer graphics.☆39Updated 10 years ago
- Compact and embeddable RGBA/HSLA library that supports WEBP, JPG, progressive JPG, PNG, TGA, DDS DXT1/2/3/4/5, BMP, PSD, GIF, PVR2/3 (ET…☆137Updated 9 months ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Updated 10 years ago
- A lua version of bgfx shaderc☆12Updated 7 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61Updated 6 years ago
- A simple Ericsson Texture EAC codec☆25Updated 6 years ago
- Code beautifier☆44Updated 2 years ago
- A slim Behaviour Tree implementation.☆59Updated 14 years ago
- http://i-saint.skr.jp/exception/☆32Updated 11 years ago
- a reserch desktop app based on electron☆32Updated 8 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 4 years ago