CrossVR / hqx-shaderLinks
GPU shader version of HQx filter
☆48Updated 3 years ago
Alternatives and similar repositories for hqx-shader
Users that are interested in hqx-shader are comparing it to the libraries listed below
Sorting:
- NessEngine is a 2D rendering engine for games☆35Updated 10 years ago
- Theorafile - Ogg Theora Video Decoder Library☆32Updated last week
- onut. A little framework to make games in C++ or JavaScript☆47Updated 3 months ago
- Read-only GitHub mirror of Lugaru, hosted on GitLab. Please contribute there.☆62Updated 4 years ago
- Cg open-source compiler☆32Updated 13 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Shadowgrounds and Shadowgrounds Survivor games☆53Updated last year
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- Small C++ game engine with Lua scripting☆43Updated 5 months ago
- Single-File header only C++ Quake-style console library.☆27Updated last year
- An experimental framework for low latency, high fps multiplayer games☆176Updated 12 years ago
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- ☆42Updated 4 months ago
- A decompiler for DirectX 9 shaders☆60Updated 10 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated last year
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- Standalone C++ implementation of hq2x and hq3x scaling algorithms☆42Updated 2 years ago
- Use Direct3D shaders with other 3D rendering APIs.☆189Updated 2 weeks ago
- WAD to glTF converter☆23Updated last year
- Texture conversion/compression tool☆72Updated 8 years ago
- An editor for a Doom-like engine, using LibGdx.☆36Updated 9 years ago
- Two Tribes' 2D-focused game engine, used to make RIVE and Toki Tori 2+☆125Updated 3 years ago
- Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, bla…☆201Updated 7 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆36Updated 5 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆133Updated 11 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- ☆59Updated 5 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 4 years ago
- Library implementing the xBR pixel art scaling algorithm☆108Updated 9 years ago
- An XNA game engine☆12Updated 4 years ago