serhangursoy / BezierSurfaceWithWebGL
This project aims to create a Bezier Surface with n-degree Bezier Curves. It also handles parametric texture mapping, normal mapping and specular mapping.
☆13Updated 6 years ago
Alternatives and similar repositories for BezierSurfaceWithWebGL:
Users that are interested in BezierSurfaceWithWebGL are comparing it to the libraries listed below
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- Simple and intuitive animation editor☆15Updated 9 years ago
- The implementation of my paper "Automatic 3D Garment Fitting Based on Skeleton Driving".☆14Updated 6 years ago
- Multi-Cameras/Lighting Acquisition Setup for Photogrammetry☆45Updated 3 years ago
- A point cloud visualisation and analysis library for Processing.☆23Updated 4 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 5 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- cloth simulation with collision☆66Updated 5 years ago
- A short implementation of blue noise sampling for triangle meshes☆38Updated 7 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- Fixes holes in 3D meshes☆20Updated 7 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 5 years ago
- Tutorials for the geometry-central geometry processing library.☆12Updated 4 years ago
- Compute Frenet-Serret frames for a path of 3D points and tangents.☆26Updated 7 months ago
- An implementation of openvdb in javascript☆48Updated 3 years ago
- PTAM (Parallel Tracking and Mapping) re-released under GPLv3.☆14Updated 9 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 7 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆11Updated 8 years ago
- Partial source code of Siggraph 2018 paper "Stitch meshing"☆108Updated last year
- WebGL Shader that implements a mass-spring-damper physical simulation☆41Updated last year
- Automatic topology repair and editing of 3D models.☆37Updated last year
- ☆14Updated 3 years ago
- 🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps☆76Updated 4 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆54Updated 4 months ago
- 3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use …☆22Updated 3 years ago
- Dense 3D reconstruction from a single moving camera☆23Updated 5 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- As my first coding exercise in JavaScript, I implemented the FFD algorithm in ffd.js. See Sederberg and Parry's '86 paper, Free-Form Defo…☆40Updated 3 years ago
- CENG 789 - Digital Geometry Processing - Assignments☆10Updated 3 years ago