Im-Rises / PhysicalEngineLinks
Physical Engine written in C++ with GLFW, Glad, OpenGL 3 and Dear ImGui
☆24Updated 9 months ago
Alternatives and similar repositories for PhysicalEngine
Users that are interested in PhysicalEngine are comparing it to the libraries listed below
Sorting:
- Real-time 3D water surface generation and rendering using C++ and Vulkan☆18Updated 2 years ago
- A graphics Framework/Game Engine☆10Updated 2 years ago
- Personal OpenGL C++ Game Engine Project☆22Updated 7 months ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 4 months ago
- Next-gen general purpose game engine written in modern C++☆60Updated 2 months ago
- Simple C++/Vulkan framework☆12Updated 2 months ago
- ☆78Updated 2 months ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆20Updated 2 weeks ago
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆36Updated 7 months ago
- Pathtraced Realtime Engine☆70Updated 3 months ago
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆32Updated 4 years ago
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆43Updated 5 months ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆57Updated 2 months ago
- 3D Game Engine/Renderer☆61Updated last year
- Vulkan template with light abstraction as a base for personal projects☆28Updated 6 months ago
- Multithreaded CPU based path tracer built from scratch in C++☆25Updated 6 years ago
- 3D Scalar field visualizer☆15Updated 4 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- A 3D Render engine built on top of OpenGL☆119Updated 2 years ago
- 3D game engine with a Vulkan renderer backend☆39Updated this week
- LittleEngineVk v2 (revamped)☆12Updated last year
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆78Updated 2 months ago
- C++ Vulkan real time renderer.☆57Updated 3 years ago
- directx11 renderer☆33Updated 2 years ago
- Render Hardware Interface. With DX11 and Vulkan backends☆29Updated 6 years ago
- OpenGL Renderer w/ FrameGraph☆93Updated 3 months ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated 9 months ago
- A demo skeletal animation implementation using assimp, glm and modern opengl☆24Updated 9 months ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 6 years ago