C++ classes for OpenGL development; Context, Window, Gui, Math
☆20Sep 28, 2020Updated 5 years ago
Alternatives and similar repositories for Flib
Users that are interested in Flib are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A virtual video input device (camera) for Windows that allows to capture the desktop or specific application windows.☆19Nov 6, 2020Updated 5 years ago
- A fully gpu particle system with Directx 11☆11Mar 3, 2026Updated 3 months ago
- [Qt] 带分解动画的三角形指示条☆12Jan 4, 2021Updated 5 years ago
- TiX V2.0☆11Jan 28, 2023Updated 3 years ago
- C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials☆13Nov 22, 2025Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆12Updated this week
- Customized Qt slider widget with two handles to be convenient to get the range of lower, and higher values.☆18Jul 14, 2024Updated last year
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- Example of using FFmpeg for decode with HW acceleration☆12Mar 6, 2018Updated 8 years ago
- Qt, native OpenGL, C++ project☆13Apr 7, 2019Updated 7 years ago
- Glare Rendering Engine☆11May 29, 2026Updated last week
- Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.☆15May 11, 2024Updated 2 years ago
- [Qt控件] 如同张弓般可左右拉弦的垂直滚动条☆13Jul 7, 2021Updated 4 years ago
- Imply games202 homework in C++ and OpenGL☆13Sep 14, 2022Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Realtime GPU Raytracer (DXR)☆11Aug 15, 2020Updated 5 years ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- 3D Game Engine using OpenGL, SDL and ImGui☆12Jan 10, 2021Updated 5 years ago
- Simplified Nanite Implementation in MiniEngine☆25Sep 29, 2024Updated last year
- Renderer built with DirectX 11. PBR, HDR and a few other things.☆14Aug 1, 2023Updated 2 years ago
- DirectX12 Render Pipeline☆14Apr 5, 2022Updated 4 years ago
- Direct3D9, Direct3D10, and Direct3D11 samples from the June 2010 SDK updated to build with the latest version of Windows and Visual Studi…☆15Sep 27, 2018Updated 7 years ago
- SPlayer项目的Qt界面代码,界面是用纯代码实现的,没有借助Qt设计师,也没有任何业务逻辑代码。此代码实现了一个窗口应有的大部分功能,若需要其他功能请自行扩展。☆20May 22, 2017Updated 9 years ago
- Paint Qt5 QWidget using SDL2☆10Nov 29, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 一个现代化的桌面聊天界面框架,专注于打造流畅优雅的对话交互体验。 优雅对话:简约现代的聊天界面设计,支持丰富的消息类型 - 🎨 Fluent Design:采用 WPF Fluent UI,提供流畅的视觉体验 内置 OpenAI 接口,轻松对接各类 AI 服务 - 📝…☆14Jan 28, 2025Updated last year
- Lightweight 3D C++ OpenGL engine, with physics powered by XPBD☆23Feb 9, 2024Updated 2 years ago
- Qt examples☆17Sep 20, 2020Updated 5 years ago
- dgaf 的 《DirectX 12 快速教程》配套代码 (A Sample of dgaf's DirectX 12 Quick Beginner Tutorial)☆39Apr 1, 2026Updated 2 months ago
- C++ libvlc bindings featuring Qt5☆25Jan 12, 2015Updated 11 years ago
- Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……☆20Apr 7, 2026Updated 2 months ago
- Implementation of a real-time path tracer using the monte carlo algorithm for ray tracing in DirectX 12 with DLSS for performance optimiz…☆15Oct 20, 2025Updated 7 months ago
- 自动机的状态转换图表示(c++/qt)☆18Dec 5, 2021Updated 4 years ago
- QtPieMenu for Qt 5☆15Nov 13, 2018Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Implementation and Demo of IK algorithms (CCD and FABRIK)☆31Oct 17, 2025Updated 7 months ago
- Implementation of the paper "Surface Simplification Using Quadric Error Metrics"☆18Jan 27, 2020Updated 6 years ago
- a modern c++ html template engine☆20Aug 30, 2018Updated 7 years ago
- Sample of Direct3D 12☆22Mar 15, 2025Updated last year
- Basic graphics samples using Magma library and Vulkan graphics API☆51May 31, 2026Updated last week
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆26Apr 22, 2025Updated last year
- A qt-based dataflow canvas.☆31Apr 14, 2013Updated 13 years ago