samuelm2 / svraster-webglLinks
WebGL Viewer for SVRaster voxel scenes
☆46Updated last month
Alternatives and similar repositories for svraster-webgl
Users that are interested in svraster-webgl are comparing it to the libraries listed below
Sorting:
- Live Gaussian Splatting for RGBD Camera Streams☆162Updated 3 weeks ago
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆56Updated 8 months ago
- ☆127Updated last year
- Ultra fast 3D reconstruction and novel view synthesis.☆74Updated 7 months ago
- Splatter is a WebGPU based gaussian splatting engine written in Rust☆70Updated last year
- Code for Toon3D https://toon3d.studio/☆215Updated 2 months ago
- Control 3D models using hand gestures and voice commands in real-time. Threejs / mediapipe computer vision☆134Updated this week
- Experimental Relightable Gaussian Splat viewer☆23Updated last year
- ☆132Updated 11 months ago
- Edit gaussian splatting models☆121Updated last month
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆290Updated 8 months ago
- ☆162Updated last week
- Viewer application for superspl.at☆86Updated this week
- 🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gau…☆70Updated last month
- ☆36Updated 3 weeks ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆247Updated 4 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆265Updated last month
- An advanced 3D Gaussian Splatting renderer for THREE.js☆235Updated this week
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆323Updated last month
- Convert gaussian splats between spz and ply file formats☆48Updated 4 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆582Updated 3 weeks ago
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆171Updated last month
- Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination☆375Updated this week
- ☆168Updated 5 months ago
- This repository contains the official authors implementation associated with the paper "TVMC: Time-Varying Mesh Compression Using Volume-…☆30Updated 3 weeks ago
- PromptDepthAnything example☆138Updated 4 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds - Windows Compatible☆53Updated 3 months ago
- Collection of resources around NeRF☆25Updated 2 years ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆160Updated last week
- A collaboration friendly studio for NeRFs☆152Updated 11 months ago