Code for Toon3D https://toon3d.studio/
☆225Apr 5, 2025Updated last year
Alternatives and similar repositories for toon3d
Users that are interested in toon3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (Siggraph Asia 2023) Project Page of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆10Dec 9, 2023Updated 2 years ago
- Dream2DGS☆111Jun 13, 2024Updated 2 years ago
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆34Mar 24, 2024Updated 2 years ago
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization☆371Jan 12, 2025Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆110Apr 8, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆18Feb 23, 2024Updated 2 years ago
- (ECCV2024) KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆19Jun 27, 2025Updated last year
- An unofficial implementation of DreamScene360.☆83Jun 13, 2024Updated 2 years ago
- [SIGGRAPH 2024] Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning☆198Jan 19, 2025Updated last year
- Text to 3D generation☆57Aug 12, 2024Updated last year
- Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting☆184Apr 22, 2025Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆210Jul 26, 2024Updated 2 years ago
- Code for ICCV'2025 "Real3D: Scaling Up Large Reconstruction Models with Real-World Images"☆211Jul 28, 2025Updated last year
- [CVPR'24] Group Anything with Radiance Fields☆466Oct 31, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆132Apr 4, 2024Updated 2 years ago
- A unified framework for feed-forward neural networks☆15Nov 28, 2025Updated 8 months ago
- [CVPR'24] 3D Neural Edge Reconstruction☆203Sep 9, 2024Updated last year
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)☆404Jul 13, 2024Updated 2 years ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆317Jul 13, 2024Updated 2 years ago
- [SIGGRAPH 2025] Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control☆823Jun 9, 2025Updated last year
- RaNeuS☆77Jul 30, 2024Updated last year
- [CVPR'24] MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video☆164Jul 19, 2024Updated 2 years ago
- CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner☆825Jun 26, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.☆2,102Aug 20, 2024Updated last year
- Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation☆641Apr 4, 2024Updated 2 years ago
- [TIP 2026] ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model☆709Nov 9, 2024Updated last year
- ☆68Nov 27, 2024Updated last year
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆157Feb 7, 2024Updated 2 years ago
- [AAAI 2025] DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors☆233Jun 7, 2024Updated 2 years ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆682Jun 17, 2025Updated last year
- This is the official code release for "SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes" (3DV 2024), a NeRF-based met…☆21Jan 15, 2025Updated last year
- Official code release for the PVSM paper: "From Rays to Projections: Better Inputs for Feed-Forward View Synthesis"☆51Jul 20, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.☆924Mar 5, 2024Updated 2 years ago
- ☆1,296Aug 2, 2025Updated 11 months ago
- [ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields☆457Nov 30, 2023Updated 2 years ago
- ☆239Jul 10, 2024Updated 2 years ago
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆26Jan 22, 2025Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆238Jun 13, 2024Updated 2 years ago
- Code for "Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text" (NeurIPS 2024).☆381Mar 14, 2025Updated last year