rotorz / unity3d-class-type-reference
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
☆23Updated 6 years ago
Alternatives and similar repositories for unity3d-class-type-reference:
Users that are interested in unity3d-class-type-reference are comparing it to the libraries listed below
- ☆16Updated 4 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- The fastest and most efficient binary compression solution for Odin☆18Updated 3 years ago
- Reactive node system for Unity☆44Updated 11 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- Additional types and functionality☆24Updated 3 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via…☆27Updated last year
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- Command based scriptable build pipeline for Unity 3D☆49Updated 2 months ago
- Lightweight dependency injection framework for unity☆18Updated 3 years ago
- A tool for Unity3D to help you pinpoint redundant data☆20Updated 4 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Improved stack trace display for Unity.☆37Updated 4 years ago
- New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.☆35Updated 3 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated last week
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 3 years ago
- 🔧 A simple git status panel for Unity.☆15Updated 5 years ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- ☆14Updated 6 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 6 years ago
- A tool bar that can open each item of Project Settings.☆29Updated 7 years ago
- Zero Allocation Strings☆20Updated 2 years ago
- Simple & Lightweight solution for managing configuration assets in Unity projects☆36Updated 5 months ago
- An ECS framework designed to be easy to use and learn.☆22Updated 2 years ago
- Framer-esque layout tools for Unity 2020.1☆31Updated 3 years ago