voledyhil / MiniEcsLinks
Very simple, lightweight Entity Component System platform based on archetype architecture
☆28Updated last year
Alternatives and similar repositories for MiniEcs
Users that are interested in MiniEcs are comparing it to the libraries listed below
Sorting:
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Updated 2 years ago
- Spatial hashing for Unity using ECS/DOTS☆59Updated 2 years ago
- KD-tree and obstacle avoidance implementation in C#☆59Updated 5 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆58Updated 13 years ago
- Recastnavigation in C#☆35Updated 4 years ago
- A 2D Physics Library for Networked Games☆56Updated 6 years ago
- Collection of Voxel Utilities for Unity☆76Updated 7 years ago
- A 2D Action Platformer Experiment made with ECS/DOTS☆57Updated 3 years ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆80Updated 11 months ago
- Shared code between the Svelto repositories☆40Updated last year
- ☆32Updated last year
- Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data stru…☆77Updated 8 years ago
- A framework for open world style scene streaming in Unity☆62Updated 6 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆49Updated 3 weeks ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated 2 months ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆24Updated 3 years ago
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆90Updated last week
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆45Updated 4 years ago
- 2D splashy springy water☆41Updated 5 years ago
- NetCoreServer Client implementation for Unity☆95Updated 4 years ago
- ☆63Updated last week
- [DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib☆98Updated 3 years ago
- Math Library for Unity☆11Updated 7 years ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆83Updated last year
- ☆37Updated 2 months ago
- A small 2D Space RTS made with Unity ECS (DOTS) with Boid (flocking) system.☆22Updated 4 years ago
- ☆38Updated 5 years ago
- 3d Tilemap Editor for Unity☆52Updated 10 months ago
- Entitas RTS Template☆46Updated 8 years ago