ruange / Gouraud-Shading-and-Phong-ShadingLinks
CG Assignment III
☆39Updated 8 years ago
Alternatives and similar repositories for Gouraud-Shading-and-Phong-Shading
Users that are interested in Gouraud-Shading-and-Phong-Shading are comparing it to the libraries listed below
Sorting:
- An extension library for the amazing raylib library, that adds better support for 3D.☆63Updated 2 years ago
- A 3D game engine.☆22Updated 6 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 6 years ago
- ☆92Updated 3 years ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 10 years ago
- Game engine/framework powering The Driver Syndicate.☆11Updated this week
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++☆108Updated 8 years ago
- simple 2D game engine, C++ SDL Lua☆13Updated 5 years ago
- A vertex-color mesh builder tool for skyboxes and static geometry, as seen in HomeWorld 2 .HOD files☆89Updated 10 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- Hardware accelerated voxel ray marching☆40Updated 5 years ago
- Physically based rendering (PBR) for raylib☆121Updated 3 years ago
- Open source reimplementation of the Tomb Raider Level Editor Runtime.☆32Updated 2 months ago
- A 2D and 3D C++ Game Engine using SDL2 and OpenGL☆20Updated 4 years ago
- Experiments in atlas packing☆26Updated this week
- School Project - Graphic - Raycasting Game☆15Updated 8 years ago
- 3D tile based map editor using Raylib☆28Updated 2 months ago
- C++ Software Renderer/Rasterizer☆97Updated 8 months ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 5 years ago
- 2D game with soft body physics.☆37Updated 5 years ago
- Voxel Editor and Game in One☆45Updated 6 years ago
- A "Pixelart like" voxel engine☆49Updated 6 years ago
- Raylib and C project template with hot-reload architecture☆23Updated 5 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆22Updated 2 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated 2 weeks ago
- Single file collision detection, closest point, and raycasting library for convex shapes using GJK☆21Updated 8 years ago
- Experiment with generating clouds in real time on low end computer☆130Updated 6 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated last year