marek-simonik / record3d_offline_unity_demoView external linksLinks
iPhone/iPad -> Unity VFX Graph demo (pre-recorded 3D Video playback)
☆38Nov 10, 2021Updated 4 years ago
Alternatives and similar repositories for record3d_offline_unity_demo
Users that are interested in record3d_offline_unity_demo are comparing it to the libraries listed below
Sorting:
- Bridging library between Record3D and Unity☆22May 31, 2024Updated last year
- iPhone X -> Unity VFX Graph demo (real-time Point Cloud streaming)☆143May 31, 2024Updated last year
- MoveNet 3D pose detection sample in Unity Engine.☆18Sep 21, 2023Updated 2 years ago
- XR interaction prototypes☆13Apr 14, 2020Updated 5 years ago
- ☆35Jan 12, 2024Updated 2 years ago
- Utility library containing useful subgraphs for Unity VFX Graph☆18Apr 12, 2020Updated 5 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- ☆10Nov 9, 2021Updated 4 years ago
- ☆15Feb 18, 2022Updated 3 years ago
- 3D Triangular Surface Reconstruction from Point Cloud using SDF + Marching Cubes for Unity☆12Apr 16, 2022Updated 3 years ago
- Collection of PostProcessing effects for Three.js aimed at (mobile) VR☆15Feb 24, 2025Updated 11 months ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 8 years ago
- A body segmentation algorithm for the webcam with TensorFlow Lite in Unity 2019.3. Compatible with android, iOS and the Universal Render …☆17Mar 31, 2020Updated 5 years ago
- SelfieSegmentationBarracuda is a human segmentation neural network that runs the Mediapipe Selfie Segmentation on the Unity Barracuda.☆51Oct 5, 2021Updated 4 years ago
- An example for using the Intel Realsense camera with Unity under MacOS.☆11Oct 13, 2018Updated 7 years ago
- ☆17Sep 6, 2019Updated 6 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Dec 29, 2024Updated last year
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Dec 8, 2022Updated 3 years ago
- Linear algebra library for Unity, written completely in Burst☆16Jan 29, 2024Updated 2 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆14Dec 7, 2024Updated last year
- 3D implementation of the Physarum Transport Networks in Unity☆12Mar 30, 2020Updated 5 years ago
- Visualizing a point cloud using scene depth in Unity similar to WWDC20 demo.☆67Nov 7, 2020Updated 5 years ago
- ☆35Mar 11, 2019Updated 6 years ago
- Unity JSON Scene Exporter☆18Aug 9, 2019Updated 6 years ago
- ☆20Jun 1, 2017Updated 8 years ago
- Audio-visual performance project with Bibcam☆17Jul 17, 2022Updated 3 years ago
- ☆101Mar 2, 2022Updated 3 years ago
- ☆20Nov 8, 2020Updated 5 years ago
- A set of utility classes to make it easier to access hidden functionality☆21Apr 29, 2021Updated 4 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 10 months ago
- Some naive experiments with procedural city generation in Unity☆19Feb 21, 2020Updated 5 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Jul 17, 2025Updated 6 months ago
- A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a ren…☆47Oct 5, 2019Updated 6 years ago
- An updated version of Rcam2☆18Dec 28, 2022Updated 3 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Feb 25, 2019Updated 6 years ago
- ☆21Jan 30, 2021Updated 5 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Aug 8, 2019Updated 6 years ago
- Smash the glass!☆24Dec 11, 2018Updated 7 years ago
- ☆30Nov 29, 2018Updated 7 years ago