johnsandiego / Unity-Sculpting
A basic sculpting tool built for virtual reality to help beginners get started in digital sculpting and modeling
☆17Updated 7 years ago
Alternatives and similar repositories for Unity-Sculpting
Users that are interested in Unity-Sculpting are comparing it to the libraries listed below
Sorting:
- Standalone version of MRTK Standard Shader☆54Updated 4 years ago
- Few demos of how to use Unity's XR Input System☆20Updated 5 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆62Updated 5 years ago
- VR IK using native Unity Mecanim IK☆57Updated 7 years ago
- A Drawing Virtual Reality Experience where YES all you do is draw and run !☆73Updated 5 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 7 years ago
- 3D Modeling in Virtual Reality with libigl☆47Updated 3 years ago
- A collection of useful scripts and prefabs for building SteamVR titles in Unity 5☆37Updated 6 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 4 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆34Updated 4 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Updated 6 years ago
- ☆27Updated 5 years ago
- ☆31Updated 3 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆36Updated 4 years ago
- Mesh Maker VR☆54Updated 7 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆150Updated 5 years ago
- Standalone version of MRTK NonNative Keyboard☆51Updated 2 years ago
- Multiplayer application made in Unity and using Photon and VRTK. Add up to 20 people to the name. Compatible with Vive and Oculus. Throw …☆21Updated 8 years ago
- Simple Unity implementation of "Tunnelling" for VR - dynamic reduction of FOV to combat sim-sickness☆29Updated 6 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- VR Grabber components for Unity☆78Updated 6 years ago
- The implementation of VR mechanical assembling training system by using Unity3D☆17Updated 6 years ago
- ☆78Updated 5 years ago
- Pocket Portal Asset☆43Updated 5 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 6 years ago
- A Unity sample project to calibrate a model of a virtual room/object to its physical counterpart using a HTC Vive☆19Updated 6 years ago
- Mesh Deformation with Vertex Shader☆48Updated 5 years ago
- ☆29Updated 5 years ago
- An example repository created to demonstrate how to track gestures with ARKit and Unity3d☆31Updated 6 years ago