EDFilms / Scene-Track-Game-Media-ExporterLinks
Unity Integration
☆36Updated 7 years ago
Alternatives and similar repositories for Scene-Track-Game-Media-Exporter
Users that are interested in Scene-Track-Game-Media-Exporter are comparing it to the libraries listed below
Sorting:
- Real-Time Data Storage System☆17Updated 7 years ago
- Unity scripts for the Another Auto Rigger system.☆73Updated 7 years ago
- Maya script that turns geometry to bricks☆12Updated 6 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- ☆67Updated 6 years ago
- A collection of shaders facilitating a deferred decal workflow in Unity3D☆30Updated 5 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 11 years ago
- Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d☆15Updated 8 years ago
- Scripts for running Blender 3D inside of Unity☆51Updated last year
- Collection of experimental, proof of concept or helper tools for Film / TV productions.☆103Updated 3 years ago
- Blender viewport renderer using the Unity Engine☆29Updated 3 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆60Updated 6 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- Vertex Animation Texture Tool☆32Updated 2 years ago
- Worldspace MatCap example for the medium article☆32Updated 8 years ago
- A Maya tool for editing and translating normals☆19Updated 7 years ago
- ☆74Updated 3 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Updated 6 years ago
- ☆25Updated 6 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 7 years ago
- An implementation of Tonal Art Maps☆32Updated 7 years ago
- ☆62Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Updated 10 years ago
- Maya plugin for baking vertex animation to texture☆21Updated 4 years ago
- The repository for *.blend start files simplifying the Blender to Unity workflow (Standard Shader).☆25Updated 6 years ago
- ☆18Updated 4 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- ☆20Updated 5 years ago
- DEPRECATED: this has been already integrated into Klak >>>☆15Updated 9 years ago