richgel999 / crunchLinks
Advanced DXTc texture compression library
☆143Updated 9 years ago
Alternatives and similar repositories for crunch
Users that are interested in crunch are comparing it to the libraries listed below
Sorting:
- A fast texture compressor for various formats☆249Updated 5 years ago
- AMD Triangle Order Optimization Tool.☆224Updated 5 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆343Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆165Updated 9 years ago
- An implementation of Hello Triangle using the Mantle API on Windows☆93Updated 5 years ago
- Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.☆136Updated 8 years ago
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆155Updated 2 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆70Updated 4 years ago
- OpenGL sample for NV_command_list☆115Updated 2 years ago
- ☆130Updated 10 years ago
- Intel Asteroids DirectX 12 Sample☆132Updated last year
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆161Updated 11 years ago
- OpenGL and Vulkan header and loader generator.☆207Updated last year
- A collection of interoperable minimalistic C libraries☆144Updated 6 years ago
- The Radeon GPU Analyzer (RGA) is a command line utility providing an offline compiler and performance analysis tool for DirectX shaders, …☆24Updated 8 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆119Updated 3 years ago
- An abstract graphics API library☆125Updated 6 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆348Updated last year
- Pyramid Shader Analyzer☆316Updated 6 years ago
- Minimalistic image loader library for GL projects☆66Updated 7 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆124Updated 7 years ago
- Blog posts☆133Updated 8 years ago
- Runtime C++ Editing☆165Updated 8 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆242Updated 3 years ago
- Header only C++ Tiny glTF loader.☆263Updated 6 years ago
- ☆96Updated 7 years ago
- Direct3D 12.0 quick reference guide☆58Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆119Updated 9 years ago
- HLSL Parser and GLSL code generator☆235Updated 11 years ago
- Signed Distance Field Builder for Contour Texturing☆243Updated 4 years ago