CSG Editor made in C#
☆23Dec 8, 2022Updated 3 years ago
Alternatives and similar repositories for Runegear
Users that are interested in Runegear are comparing it to the libraries listed below
Sorting:
- Example program for integrating Dear ImGui and GLFW into Source's App System☆17Apr 16, 2022Updated 3 years ago
- A decently fast KeyValue parser built for usability☆18May 5, 2025Updated 9 months ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19May 2, 2020Updated 5 years ago
- ☆23Feb 18, 2025Updated last year
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- Dinput8 wrapper meant to fix specific games☆10Oct 19, 2019Updated 6 years ago
- The official Arcweave plugin for Unity3d☆10Jul 20, 2020Updated 5 years ago
- Jolt physics module for Godot Engine.☆11Oct 15, 2022Updated 3 years ago
- Collection of Unity shader copypastas and gotchas☆13Feb 18, 2019Updated 7 years ago
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 2 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- The 2013 edition of the Source SDK☆19Jun 30, 2020Updated 5 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆30Jul 11, 2022Updated 3 years ago
- Grayscale Shader collection for Unity☆14Jan 16, 2021Updated 5 years ago
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- Unity project for the replay video☆11Nov 30, 2021Updated 4 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- ☆13Jun 4, 2023Updated 2 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆16Aug 15, 2021Updated 4 years ago
- ☆14Nov 12, 2018Updated 7 years ago
- An ECS oriented game engine developed in c#☆13Dec 8, 2022Updated 3 years ago
- Utility to decompile VCD files from scenes.image file.☆12May 29, 2025Updated 9 months ago
- ☆18Feb 15, 2022Updated 4 years ago
- ☆33Sep 10, 2025Updated 5 months ago
- VPK format provider for 7-Zip☆63Jun 19, 2022Updated 3 years ago
- An asset that that works as a set of tools and features that the average Unity developer would most likely need☆15Sep 25, 2022Updated 3 years ago
- Repository for the Source Engine modification Insolence☆15Nov 14, 2020Updated 5 years ago
- Camo surface shader made in unity with support for camo map.☆18Oct 8, 2022Updated 3 years ago
- A simple script that you should attach to a plane with a box trigger collider to have stuff float in the trigger. Simulates water float/ …☆18Feb 7, 2025Updated last year
- PiXL - a tiny Lua pixel / chiptune game engine☆24Jan 8, 2018Updated 8 years ago
- Source Engine 2019☆16Aug 10, 2019Updated 6 years ago
- base vr stuff for source engine☆17Sep 29, 2021Updated 4 years ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆43Dec 4, 2024Updated last year
- Behave.☆22Sep 24, 2020Updated 5 years ago
- [V3.1.0] Framework aiming to facilitate the code development of a character in Unity☆19Feb 11, 2019Updated 7 years ago
- A visual novel engine I made just for fun.☆16Oct 29, 2022Updated 3 years ago
- Simple Project Creator for C/C++☆19Jul 17, 2023Updated 2 years ago
- VFX for Unity☆21Mar 4, 2022Updated 3 years ago