scottyboy805 / dotnow-interpreterLinks
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.
☆177Updated 2 months ago
Alternatives and similar repositories for dotnow-interpreter
Users that are interested in dotnow-interpreter are comparing it to the libraries listed below
Sorting:
- A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.☆122Updated last week
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆153Updated 2 years ago
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆64Updated 2 years ago
- Bring C# scripting into Unity which acts as native code.☆158Updated 3 years ago
- A tool to update the Roslyn compiler and C# language versions for a Unity installation.☆101Updated last month
- Change the C# compiler (csc) used on your Unity project, as you like!☆300Updated 4 years ago
- CsprojModifier performs additional processing when Unity Editor generates the .csproj.☆235Updated last month
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆158Updated last year
- A collection of collections for 'unsafe' C# code☆139Updated last year
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆224Updated 9 months ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆114Updated 2 months ago
- Development console for Unity game engine☆112Updated 3 months ago
- Serialized and drawed in editor Dictionary☆96Updated 2 years ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆154Updated 2 weeks ago
- ☆98Updated 5 months ago
- Editor for SubAsset in unity project.☆144Updated 3 months ago
- Unity assembly definition utilities.☆208Updated 3 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆121Updated last week
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆89Updated last year
- Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.☆95Updated 8 months ago
- Code Generation Library for Unity Editor☆184Updated 2 years ago
- Export UPM packages as .unitypackage files☆139Updated 2 years ago
- MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.☆97Updated 5 years ago
- Asyncoroutine is a unity asset that allows you to use Coroutine and async/await together.☆135Updated 4 years ago
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆131Updated last year
- cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and…☆202Updated 3 weeks ago
- Model-View-ViewModel Toolkit for Unity UIToolkit.☆123Updated 2 years ago
- Create a runtime menu system with buttons and windows for debugging in one line of code.☆82Updated 4 years ago
- Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces☆157Updated 3 months ago