scottyboy805 / dotnow-interpreterLinks
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.
☆155Updated 3 weeks ago
Alternatives and similar repositories for dotnow-interpreter
Users that are interested in dotnow-interpreter are comparing it to the libraries listed below
Sorting:
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year
- Bring C# scripting into Unity which acts as native code.☆157Updated 3 years ago
- Change the C# compiler (csc) used on your Unity project, as you like!☆294Updated 3 years ago
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆62Updated 2 years ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆151Updated last year
- A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.☆116Updated last month
- CsprojModifier performs additional processing when Unity Editor generates the .csproj.☆210Updated 2 months ago
- A tool to update the Roslyn compiler and C# language versions for a Unity installation.☆76Updated 3 weeks ago
- MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.☆96Updated 4 years ago
- Editor for SubAsset in unity project.☆133Updated last month
- Unity assembly definition utilities.☆198Updated 2 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 7 months ago
- ☆97Updated 2 years ago
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆216Updated 2 months ago
- Easily find out what exactly is changing specific transform position / rotation / scale☆132Updated 3 years ago
- Code Generation Library for Unity Editor☆167Updated 2 years ago
- Bursted Entity Component System☆184Updated last week
- A better dropdown window for Unity Editor☆105Updated last year
- Serialized and drawed in editor Dictionary☆92Updated 2 years ago
- Asyncoroutine is a unity asset that allows you to use Coroutine and async/await together.☆136Updated 3 years ago
- Dynamic compilation tool for Unity3D engine.☆109Updated 8 years ago
- Development console for Unity game engine☆110Updated last year
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆146Updated 3 years ago
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆128Updated 6 months ago
- Export UPM packages as .unitypackage files☆133Updated last year
- Package to add Roslyn Analyzers to Unity projects.☆64Updated 3 years ago
- Simple selection for busy scenes in Unity☆136Updated 4 months ago
- Flexbox layout support for Unity UI using the Yoga layout engine☆173Updated last month
- An open-source networking & relay implementation for Unity Netcode for GameObjects☆54Updated last year
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆97Updated 3 weeks ago