Real-Serious-Games / Fluent-State-MachineLinks
Fluent API for creating state machines in C#
☆282Updated 6 years ago
Alternatives and similar repositories for Fluent-State-Machine
Users that are interested in Fluent-State-Machine are comparing it to the libraries listed below
Sorting:
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆192Updated 10 months ago
- A bare-bones C# .NET Key-value Store in a single database file for Unity☆246Updated 2 years ago
- cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and…☆201Updated last month
- Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and R…☆203Updated 4 years ago
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆66Updated 8 years ago
- A pure managed C# implementation of the Netcode.IO spec☆262Updated 2 years ago
- C# behaviour tree library with a fluent API☆395Updated 7 years ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆159Updated 5 years ago
- A simple to use TCP and UDP networking library for .NET. Compatible with Unity.☆480Updated 5 years ago
- An MVC framework for Unity3D☆168Updated 6 years ago
- TinyJSON is a simple JSON library for C# that strives for ease of use.☆99Updated 4 years ago
- Flexible logging for C# and Unity☆193Updated 2 years ago
- Extension methods library emitting IL to generate delegates for fast reflection☆98Updated 9 years ago
- Lightweight dependency injection container for Unity☆198Updated 4 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated 2 years ago
- Library for randomly selecting weighted items in C#☆130Updated 4 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆321Updated 3 years ago
- Lightweight and fully managed reliable UDP library.☆225Updated 2 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆164Updated 6 months ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆245Updated 3 weeks ago
- A library for building server application using loop-action programming model on .NET.☆275Updated 2 months ago
- A reactive take on the ECS pattern for .net game developers☆542Updated 6 months ago
- Iterator Library for C# and Unity☆182Updated 4 years ago
- Collection of helpful utilities we use in our Unity projects.☆198Updated 6 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆86Updated 2 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆149Updated 8 years ago
- Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)☆214Updated 4 years ago
- Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.☆116Updated 11 years ago
- Peer to peer network solution for multiplayer games.☆156Updated 2 years ago
- A jump point search algorithm for grid based games in C#☆238Updated 4 years ago