ByronMayne / Weaver
Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
☆145Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Weaver
- Iterator Library for C# and Unity☆176Updated 3 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- Simple, forward-compatible references to any Unity DLL on any platform.☆111Updated last month
- Unity assembly definition utilities.☆189Updated 2 years ago
- An allocation-free, high performance coroutine framework for Unity built around the async API☆295Updated 4 years ago
- Package to add Roslyn Analyzers to Unity projects.☆63Updated 2 years ago
- Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces☆147Updated 9 months ago
- A collection of collections for 'unsafe' C# code☆131Updated last year
- Project Auditor is an experimental static analysis tool for Unity Projects.☆232Updated last month
- Dynamic compilation tool for Unity3D engine.☆109Updated 8 years ago
- Editor for SubAsset in unity project.☆109Updated 5 months ago
- ECS approach to render a line.☆144Updated 3 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆85Updated 2 weeks ago
- Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.☆77Updated last month
- Tool for detecting "Fake Null" C# instances.☆154Updated 8 months ago
- Bring C# scripting into Unity which acts as native code.☆153Updated 2 years ago
- Zero-copy sharing between managed and native arrays in Unity☆163Updated 4 years ago
- Bursted Entity Component System☆152Updated this week
- Asynchronous operations (promises) for Unity3d.☆184Updated 4 years ago
- A replacement for Unity coroutines using C#7's async/await☆76Updated 7 months ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆141Updated 6 years ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆137Updated 8 months ago
- ☆139Updated 8 months ago
- An editor, build and player configuration framework for the Unity game engine.☆104Updated 2 months ago
- Change the C# compiler (csc) used on your Unity project, as you like!☆289Updated 2 years ago
- Easily find out what exactly is changing specific transform position / rotation / scale☆123Updated 3 years ago
- A JSON Editor in the inspector. Preview and more information in README🙂☆85Updated 7 years ago
- Serializes and renders ⚠ missing component info in Unity☆137Updated last year