insthync / LiteNetLibManager
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
☆101Updated last week
Related projects ⓘ
Alternatives and complementary repositories for LiteNetLibManager
- [DISCONTINUED] A high level API for making networked games in Unity, utilizes https://github.com/RevenantX/LiteNetLib☆95Updated 2 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆61Updated 6 months ago
- LiteNetLib based transport for Mirror☆72Updated 4 years ago
- NetCoreServer Client implementation for Unity☆86Updated 3 years ago
- Server and client Examples show how ENet-CSharp works with Unity☆21Updated 2 years ago
- Core Framework for Unity☆60Updated 3 years ago
- Example simple game with LiteNetLib (work in progress)☆162Updated 2 years ago
- A collection of common frameworks and tools for Unity-based projects☆78Updated last year
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- Development console for Unity game engine☆100Updated 10 months ago
- Examples for the deVoid UI Framework☆52Updated 5 years ago
- Bring C# scripting into Unity which acts as native code.☆153Updated 2 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago
- A general purpose code generator library for Unity☆74Updated last year
- A collection of collections for 'unsafe' C# code☆131Updated last year
- LeoEcsLite - Lightweight C# Entity Component System framework☆51Updated 2 years ago
- Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Ne…☆69Updated 6 years ago
- Basic assets for working with NSprites package☆66Updated 5 months ago
- c#-Unity ECS framework☆131Updated 3 years ago
- Simple message server for Mirror☆43Updated 3 years ago
- MVVM Views System for Unity3D☆108Updated 3 weeks ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆79Updated 3 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆145Updated last year
- An example of authoritative server movement using Forge Networking Remastered for Unity.☆63Updated 5 years ago
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆85Updated 9 months ago
- A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order…☆53Updated 5 years ago
- A better dropdown window for Unity Editor☆93Updated last year
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 6 years ago
- Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity☆94Updated last month