Raygon Readme
☆65Dec 8, 2020Updated 5 years ago
Alternatives and similar repositories for readme
Users that are interested in readme are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- A small path tracing renderer written in Rust.☆556Oct 10, 2022Updated 4 years ago
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆13Feb 9, 2026Updated 8 months ago
- Lantern Server Backend☆16Jan 24, 2025Updated last year
- Generate quasirandom Rd sequences☆15Jul 29, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆11Nov 5, 2020Updated 5 years ago
- Signed Distance Field Utilities☆128Dec 14, 2021Updated 4 years ago
- Physically based Monte Carlo renderer written in C++☆30Jul 20, 2021Updated 5 years ago
- A slightly psychotic path tracer.☆170May 16, 2022Updated 4 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Sep 27, 2015Updated 11 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- a simple physically based rendering renderer.☆10Jun 2, 2021Updated 5 years ago
- Code-driven rendering playground; mostly defunct now☆54Jun 8, 2022Updated 4 years ago
- repo for easier sharing of gists/notes☆17Jan 14, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A linear Entity Component System☆137Jan 5, 2020Updated 6 years ago
- Rust closures you can transfer over an FFI boundary☆27Nov 18, 2020Updated 5 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Mar 6, 2021Updated 5 years ago
- ☆22May 30, 2023Updated 3 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆13Nov 24, 2021Updated 4 years ago
- Wavelength aware path tracer written in rust☆24Jul 9, 2024Updated 2 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆831Jan 29, 2024Updated 2 years ago
- Thermite SIMD: Melt your CPU☆320Sep 12, 2026Updated last month
- Type-Level Arithmetic in Rust☆10Jan 11, 2016Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆135Sep 13, 2025Updated last year
- ☆18May 4, 2020Updated 6 years ago
- A small library to read/write ascii and binary PLY (Polygn File Format) files.☆35Dec 20, 2023Updated 2 years ago
- An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI☆23Dec 30, 2020Updated 5 years ago
- A seedable Owen-scrambled Sobol sequence.☆20Aug 20, 2026Updated 2 months ago
- The repository for the group policies, style guides, and easy access to the projects statuses☆57Jul 6, 2022Updated 4 years ago
- Rust NonEmpty slice☆13Jul 5, 2021Updated 5 years ago
- A viewer for B-spline curves and surfaces☆21May 30, 2021Updated 5 years ago
- Material Library for Autodesk Maya☆10Nov 13, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Low-dimensional vector and matrix structures and common operations for them☆23Apr 21, 2022Updated 4 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 4 years ago
- scrollytelling and Filament☆11Jan 7, 2023Updated 3 years ago
- Software Renderer in Rust☆87Apr 8, 2018Updated 8 years ago
- Simple frame profiler☆15Dec 26, 2017Updated 8 years ago
- Easy, simple path trace renderer.☆56Jul 12, 2026Updated 3 months ago
- Is it easy to draw a line?☆15Sep 25, 2020Updated 6 years ago