computational-imaging / GSM
Gaussian Shell Maps for Efficient 3D Human Generation (CVPR 2024)
☆212Updated last year
Alternatives and similar repositories for GSM:
Users that are interested in GSM are comparing it to the libraries listed below
- CVPR 2024: The official implementation of HumanNorm☆190Updated 10 months ago
- GART: Gaussian Articulated Template Models☆272Updated last year
- HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior☆128Updated 2 months ago
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆151Updated 4 months ago
- ☆184Updated 2 months ago
- [CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion☆151Updated 5 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆199Updated 7 months ago
- ☆113Updated last year
- [CVPRW '24] Turning the output of NeRF based 3D GANs into 3DGS scenes in a single forward pass.☆66Updated 5 months ago
- ☆53Updated 3 months ago
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆110Updated 7 months ago
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆245Updated last year
- MonoHuman: Animatable Human Neural Field from Monocular Video (CVPR 2023)☆135Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆213Updated 7 months ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆156Updated 8 months ago
- [Siggraph '23] NeRSemble: Neural Radiance Field Reconstruction of Human Heads☆210Updated 9 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆207Updated last year
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 3 months ago
- ☆250Updated last year
- GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion☆84Updated 3 weeks ago
- [NeurIPS'24] Official implementation of "HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors"☆114Updated last month
- Code Repository for Paper "SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation"☆80Updated 3 months ago
- Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)☆122Updated last year
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆112Updated 9 months ago
- [CVPR 2024] The official repo for FlashAvatar☆179Updated 9 months ago
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆92Updated this week
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆244Updated 3 weeks ago
- The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".☆111Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆163Updated 6 months ago
- ☆58Updated 2 months ago