pshtif / VertexColorPainterLinks
Tool for painting vertex color information on meshes in Unity
☆35Updated 3 years ago
Alternatives and similar repositories for VertexColorPainter
Users that are interested in VertexColorPainter are comparing it to the libraries listed below
Sorting:
- Simple Procedural Shader graph for interactive liquids in Unity URP☆71Updated 5 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- ☆65Updated last year
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆46Updated 2 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆30Updated last year
- ☆37Updated 9 months ago
- Vertex Animation Texture tool for Unity☆23Updated 2 years ago
- Use Unity's timeline to blend material properties☆81Updated 2 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆80Updated 2 years ago
- A collection of URP shaders and render features.☆57Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆31Updated 2 years ago
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆25Updated 3 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- Mesh deformation using the Unity Job System.☆72Updated last year
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆39Updated 2 years ago
- Bake Alembic data to an array of mesh assets. Mesh array is then animated.☆28Updated 8 months ago
- An implementation of underwater effects that show under the water line.☆72Updated last year
- A Unity add-on to control foliage placement☆31Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆37Updated 6 months ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago