proletariatgames / vertexyLinks
Proletariat Graph-Learning Constraint Solver
☆31Updated last year
Alternatives and similar repositories for vertexy
Users that are interested in vertexy are comparing it to the libraries listed below
Sorting:
- ☆13Updated 7 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- 2D Editor☆84Updated last year
- Implementation of n-body in the flecs ECS framework☆42Updated 5 years ago
- Starter scenes for building games☆25Updated 6 years ago
- An open source terrain generation suite.☆41Updated 5 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆132Updated last month
- Convert terrain tiles to procedural corner Wang tilesets☆66Updated 7 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- WebGL☆15Updated 9 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Updated 3 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 9 years ago
- An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consi…☆46Updated 8 years ago
- card game in the single GLSL shader☆25Updated 3 weeks ago
- Haxe + Unreal Engine ❤☆20Updated 2 years ago
- ☆21Updated 5 years ago
- LibColony is a C++ (and JavaScript) library for task sheduling, perfect for colony simulation games like Rimworld or Dwarf Fortress. LibC…☆64Updated 2 years ago
- ☆14Updated 4 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆50Updated 5 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated 9 months ago
- ☆40Updated 6 years ago
- Moved to Armory Wiki☆46Updated 2 years ago
- Snake example game written with Cute Framework☆19Updated last year
- Haxe port of Amit Patel's mapgen2, a procedural terrain / map generator.☆72Updated 11 years ago
- Post-Processing Module for Armory3D☆20Updated 5 years ago
- 3D cubic voxel world engine☆41Updated 5 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆47Updated 3 weeks ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆45Updated last year