proletariatgames / vertexyLinks
Proletariat Graph-Learning Constraint Solver
☆31Updated last year
Alternatives and similar repositories for vertexy
Users that are interested in vertexy are comparing it to the libraries listed below
Sorting:
- ☆14Updated 4 years ago
- A small collection of procedural dungeon generation algorithms.☆19Updated 3 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- ☆13Updated 7 years ago
- ☆21Updated 5 years ago
- card game in the single GLSL shader☆25Updated 2 months ago
- Game asset pipeline and authoring framework☆22Updated last year
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆134Updated 3 months ago
- WebGL☆15Updated 9 years ago
- Post-Processing Module for Armory3D☆20Updated 5 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- 128x128 sized icons of various game development things☆60Updated 2 years ago
- Haxe port of Amit Patel's mapgen2, a procedural terrain / map generator.☆72Updated 12 years ago
- Entity-component-system (ECS) framework, based heavily on edge☆20Updated 5 years ago
- 2D Editor☆85Updated 2 years ago
- ☆39Updated 6 years ago
- Voxel worlds for Armory☆10Updated 6 years ago
- C++ bindings for the Godot script API☆18Updated 2 years ago
- Law of the Instrument - GGJ20☆30Updated 5 years ago
- A universal scripting API for flecs on all languages that compile to WebAssembly☆62Updated last year
- A simple island map generator configuration for MarkovJunior☆22Updated 3 years ago
- hexagonal grid relaxing☆144Updated 5 years ago
- Implementation of n-body in the flecs ECS framework☆42Updated 6 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 5 years ago
- A web dashboard for Flecs☆36Updated 5 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆38Updated 6 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated 11 months ago
- An open source terrain generation suite.☆41Updated 5 years ago