deprecated-armory3d / armorcoatView external linksLinks
☆13Apr 11, 2018Updated 7 years ago
Alternatives and similar repositories for armorcoat
Users that are interested in armorcoat are comparing it to the libraries listed below
Sorting:
- Doom port to Kinc library.☆12May 29, 2022Updated 3 years ago
- Provides min and max cross-platform constants for Int and Float types.☆18Mar 9, 2023Updated 2 years ago
- Coconut rendering plain old HTML.☆11Dec 9, 2024Updated last year
- [Experimental] Remote State Synchronization☆11Jun 17, 2024Updated last year
- Pure immutable data.☆12Feb 26, 2024Updated last year
- 2D Game Engine in Haxe on top of Kha☆15Apr 26, 2023Updated 2 years ago
- A HaxeUI Basic GUI example.☆11Mar 20, 2021Updated 4 years ago
- Streams from the future. With lasers, of course ... whoaaaaa!!!!☆13Aug 13, 2024Updated last year
- Draw shapes using Signed distance fields in Kha☆13Sep 12, 2022Updated 3 years ago
- ☆33Dec 9, 2024Updated last year
- **EXPERIMENTAL** backend for heaps.☆14Jun 28, 2021Updated 4 years ago
- 2D raycasting in kha☆12May 21, 2019Updated 6 years ago
- Generic Spine run-time for Haxe☆14May 11, 2021Updated 4 years ago
- TCP everywhere!☆14Feb 21, 2020Updated 5 years ago
- Tiled format support without additional dependencies (like OpenFL).☆32Mar 1, 2023Updated 2 years ago
- Tinkerbell Unit Testing☆17Jul 27, 2024Updated last year
- Platform agnostic diffing algorithm to render and update UI hierarchies☆16Dec 8, 2025Updated 2 months ago
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- node editor for kha g2 shaders☆17Mar 23, 2019Updated 6 years ago
- Visual Studio Code extension for lix☆19Aug 31, 2021Updated 4 years ago
- Entity-component-system (ECS) framework, based heavily on edge☆20Jan 2, 2020Updated 6 years ago
- Bootstrap for Haxe/Coconut.ui☆18Jun 16, 2024Updated last year
- A flexible internationalization library working with JSON files in Haxe.☆20Dec 23, 2025Updated last month
- Demo project for Godot's Movie Maker mode to generate high-quality offline videos☆21Mar 3, 2023Updated 2 years ago
- 2D Editor☆85Oct 12, 2023Updated 2 years ago
- Binary bit flags with unlimited amount of bits☆23Feb 28, 2019Updated 6 years ago
- Experimental Entity Component System for Haxe.☆23Jul 31, 2025Updated 6 months ago
- Vertically misalign items in Haxe \o/☆24Oct 21, 2023Updated 2 years ago
- A flexible UI framework for CryEngine☆29Jan 10, 2019Updated 7 years ago
- Authentication and Social features☆21Jan 27, 2022Updated 4 years ago
- Visual Studio Code Debugger for Haxe/HXCPP applications☆28Mar 5, 2025Updated 11 months ago
- Some tutorials for Kha.☆22Jan 8, 2021Updated 5 years ago
- Helper for Deep Comparison☆27Jul 17, 2021Updated 4 years ago
- Various experiments with raytracing and raymarching☆57Oct 16, 2021Updated 4 years ago
- A Rust implementation of a small ray/pathtracer.☆32Jan 2, 2024Updated 2 years ago
- Generates the RFC-4122 UUIDs , NanoId, FlakeId, Short-UUID☆26Sep 29, 2022Updated 3 years ago
- A Haxe library for reading (and eventually, writing) GLTF files.☆29Jun 16, 2022Updated 3 years ago
- A modern installation framework.☆27Sep 18, 2021Updated 4 years ago
- Handle those pesky states.☆31Jan 19, 2026Updated 3 weeks ago