Stride Community Projects
☆15May 6, 2020Updated 5 years ago
Alternatives and similar repositories for stride-community-projects
Users that are interested in stride-community-projects are comparing it to the libraries listed below
Sorting:
- start an empty xenko game on windows from code☆11Aug 14, 2018Updated 7 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆29Oct 21, 2019Updated 6 years ago
- Xenko Marching Cubes Terrain Example☆10Sep 15, 2019Updated 6 years ago
- Set of nodes to work with NetMQ☆12Jan 28, 2025Updated last year
- Xenko GDC 2017 demo (by Silicon Studio)☆67Feb 22, 2022Updated 4 years ago
- A renderless UI interaction framework for large scale media☆11Dec 22, 2018Updated 7 years ago
- ARCHIVED! Microsoft Media Foundation for VL☆14Mar 1, 2023Updated 3 years ago
- ☆13Oct 6, 2020Updated 5 years ago
- A VL plugin that wraps some .NET String Extensions libraries☆10Oct 30, 2020Updated 5 years ago
- A package for using DeckLink capture cards by Blackmagic Design in VL☆10Sep 30, 2025Updated 5 months ago
- ☆21Apr 25, 2021Updated 4 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Dec 13, 2020Updated 5 years ago
- VL Wrapper for OllamaSharp☆11Jan 31, 2025Updated last year
- ☆28May 24, 2025Updated 9 months ago
- A package for using Motion Controllers by Ultraleap in vvvv☆12Nov 11, 2024Updated last year
- A blender 2.8 script that exports actions as separate fbx files for use in Xenko.☆14May 31, 2021Updated 4 years ago
- Support for .exr and .hdr image formats in VL☆13Aug 28, 2025Updated 6 months ago
- A collection of all patches used in the book http://prototypinginterfaces.com/☆14Oct 10, 2018Updated 7 years ago
- Terrain implementation for the Stride game engine☆23Jul 28, 2020Updated 5 years ago
- Open Source roguelike written in Monogame.☆11Nov 20, 2014Updated 11 years ago
- ☆13Jul 20, 2023Updated 2 years ago
- vvvv pack for working with scalar & vector fields☆32Sep 15, 2022Updated 3 years ago
- ☆14Nov 2, 2023Updated 2 years ago
- Extended tutorial help patches for vvvv gamma, covering common questions as learners move from beginner towards intermediate.☆25Feb 2, 2025Updated last year
- A vvvv gamma wrapper for the open source RogueSharp library by Faron Bracy☆14Feb 12, 2023Updated 3 years ago
- Allows to run pre-trained ML.NET models as vvvv nodes☆12Jun 15, 2021Updated 4 years ago
- a finite Statemachine Editor for .NET☆13Feb 10, 2025Updated last year
- A tool showing the built-in shaders of the Stride game engine and vvvv gamma and their inheritance hierarchy☆34Mar 8, 2026Updated 2 weeks ago
- ☆15Feb 26, 2026Updated 3 weeks ago
- An example how to create a custom asset for Stride game engine☆18Aug 22, 2021Updated 4 years ago
- Stride GameStudio running on Avalonia UI☆30Sep 5, 2020Updated 5 years ago
- Various stride utilities / projects (stride3d.net)☆59Jan 1, 2025Updated last year
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Jul 11, 2019Updated 6 years ago
- Powerfull binary search set of nodes to interpolate any kind of type.☆16Feb 22, 2026Updated last month
- VL implementation of the patterns from the book Head First Design Patterns☆14Apr 22, 2020Updated 5 years ago
- Cross-platform Editor for the Stride Game Engine☆18Jan 31, 2026Updated last month
- ☆22Oct 7, 2020Updated 5 years ago
- Set of nodes to create and render (extruded) 3d text in VL.Stride.☆17Jan 18, 2026Updated 2 months ago
- This is the companion repo for WPF Succinctly by Buddy James. Published by Syncfusion.☆15Jan 12, 2018Updated 8 years ago