xen2 / Xenko.CodeOnlySample
☆19Updated 5 years ago
Alternatives and similar repositories for Xenko.CodeOnlySample:
Users that are interested in Xenko.CodeOnlySample are comparing it to the libraries listed below
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated 2 years ago
- Stride GameStudio running on Avalonia UI☆29Updated 4 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆43Updated 5 months ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 4 months ago
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 4 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Stride Community Projects☆15Updated 4 years ago
- Xenko Game sample + headless server☆23Updated 2 years ago
- Minimal hackable C# ECS☆73Updated 2 years ago
- NoesisGUI MonoGame Integration Library☆28Updated 3 years ago
- User Interface Generator☆51Updated 3 weeks ago
- 3d model viewer for Monogame☆36Updated 4 years ago
- Integration of AvaloniaUI and Veldrid☆16Updated 4 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated 6 months ago
- A modular game engine☆19Updated 9 months ago
- A game engine.☆56Updated this week
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- ☆20Updated 4 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 5 months ago
- Cross platform .NET math library.☆67Updated 3 months ago
- Mercury Particle Engine☆82Updated 9 years ago
- ☆24Updated 3 weeks ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- Modern C# bindings for NVIDIA PhysX SDK 4☆24Updated 5 years ago