herocrab / StrideCleanUI
☆17Updated 3 years ago
Alternatives and similar repositories for StrideCleanUI:
Users that are interested in StrideCleanUI are comparing it to the libraries listed below
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 3 months ago
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 3 months ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆29Updated 7 months ago
- ☆24Updated 2 months ago
- Live entity editing for Stride (fka Xenko) games.☆27Updated 10 months ago
- Terrain implementation for the Stride game engine☆19Updated 4 years ago
- Stride plugin which allows running Avalonia on Stride☆26Updated last year
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 3 months ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆27Updated 5 years ago
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆30Updated 3 years ago
- Various stride utilities / projects (stride3d.net)☆57Updated 2 weeks ago
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆90Updated this week
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆23Updated 6 months ago
- Multiplatform C# Game development framework☆43Updated 5 months ago
- C# port of https://github.com/memononen/nanovg☆60Updated 5 months ago
- Low level .NET bindings for Win32 Api.☆49Updated 5 months ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆21Updated 5 months ago
- NWindows is a cross-platform window creation and management library for .NET☆82Updated 10 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated 2 years ago
- A low-level graphics library for .NET powered by Vulkan.☆19Updated 6 months ago
- A GPU accelerated text renderer implemented in C#☆60Updated 2 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- Audio playback and processing library powered by MiniAudio☆25Updated last week
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- ☆26Updated 4 months ago
- Cross platform .NET bindings for SDL3☆29Updated 3 weeks ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago