prideout / hexgl
HexGL clone using Filament and TypeScript
☆19Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for hexgl
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- glTF 2.0 loader for C++14☆23Updated 7 years ago
- scrollytelling and Filament☆11Updated last year
- Graphics tools in C++: 3D vector, image load/save 3D model load/save, Morton code, Halton sequence, matrix math, Perlin noise, image filt…☆12Updated last year
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 2 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- ☆43Updated 6 years ago
- A minimal example of vertex quantization.☆11Updated 8 years ago
- ☆16Updated 5 years ago
- This blocks helps to create GPU based particle systems and renderers☆11Updated 6 years ago
- Implementation of several subdivision algorithms for meshes☆16Updated 5 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- Physically-based Clock in JS☆21Updated 8 years ago
- ☆12Updated 3 years ago
- Fixes holes in 3D meshes☆20Updated 7 years ago
- Progressive triangle streams☆20Updated 9 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- My personal WebGPU based 3D renderer☆39Updated 3 years ago
- kinskiGL is a set of portable C++ libraries useful for cross-platform OpenGL applications☆12Updated 6 months ago
- WebGPU prototope in Servo browser☆35Updated 7 years ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆31Updated 7 years ago
- Procedural 3D mesh generation tool☆12Updated 6 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆46Updated 3 years ago
- sub-optimal regl-based bloom effect in nearly-vanilla WebGL☆28Updated last year
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆30Updated last year